For the Lex Aircraft not having grids, make sure the aircraft grid setting is enabled in the base Vehicle Grid mod.
I ended up discovering a pretty massive bug related to the grid override; all vehicle grids were being removed without actually checking if those vehicles were enabled in the base Vehicle Grid mod (and thus wouldn't have new grids added to them afterwards). Lex Aircraft should now have the new grids apply only if the aircraft setting is enabled.
For the AAI Programmable Vehicles tank variants not having the right grids, I couldn't figure out how or why, but they seem to copy every other vehicle properly, except for the tank, which either has a new "tank-equipment-grid" created for it within AAI, or the base game separated the tank grid from the "medium-equipment-grid" (which was shared with one of the power armors), and is being forced onto the new tanks by AAI. Either way, it only does this for the tank variants.
I added an optional dependency to force it to load first, so that I could copy over my customized version of the tank equipment grid onto the newly created tank variants.
Both fixes implemented in v1.1.22