Mods introducing new content into the game.
Version: 2.0.1
Date: 09.02.2025
Changes:
- transferred settings to master
Version: 2.0.0
Date: 20.11.2024
Changes:
- updated to 2.0
Version: 1.2.4
Date: 31.08.2024
Changes:
- adjusted speed and mass to match the values of the originals
- deleted black pixels in light sprites so you save on vram by having smaller sheets
Fixes:
- fixed recent changelog dates being wrong year
Version: 1.2.3
Date: 28.07.2024
Changes:
- same as last version, except that it actually works now
Version: 1.2.2
Date: 27.07.2024
Changes:
- added support for AAI programmable vehicles: vehicles will now move
Fixes:
- adjusted drawing box
Version: 1.2.1
Date: 14.06.2024
Changes:
- better rotation animation
Version: 1.2.0
Date: 10.06.2024
Changes:
- better look
Version: 1.1.10
Date: 28.01.2023
Changes:
- added support for the original WH 40K Armoury mod
Version: 1.1.9
Date: 03.01.2021
Fixes:
- projectiles now ignoring allied objects
- projectile visuals are in the correct height now
Version: 1.1.8
Date: 24.07.2021
Changes:
- tha big recipe_changes rework
Version: 1.1.7
Date: 30.06.2021
Changes:
- fuel system rework
Version: 1.1.6
Date: 25.06.2021
Changes:
- space-exploration support added
Version: 1.1.5
Date: 24.05.2021
Changes:
- compatibility redone
Version: 1.1.4
Date: 16.04.2021
Changes:
- mined_sound added
- recipe changes
- damage balancings in combination with my other mods
- tech tree adjustments
- fire immunity gained
- working ingame changelog
Version: 1.1.3
Date: 31.03.2021
Changes:
- added a migration
Version: 1.1.2
Date: 27.03.2021
Changes:
- Added a Bolter
Version: 1.1.1
Date: 08.02.2021
Changes:
- Bugfix: ppl who haven't downloaded another one of my vehicle mods will not have an error anymore
Version: 1.1.0
Date: 07.02.2021
Changes:
- Initial Release