Kizrak's Robots

by kizrak

Material Expensive, balanced, oil-free, tech-early logistic and construction robots. #robots #logistics #early-game #resource-intensive #construction-robots #roboport

Content
a month ago
0.18 - 2.0
2.77K
Logistic network
Owner:
kizrak
Source:
https://github.com/abaines/kizraks-robots
Homepage:
https://github.com/abaines/kizraks-robots
License:
GNU GPLv3
Created:
4 years ago
Latest Version:
0.2.15 (a month ago)
Factorio version:
0.18 - 2.0
Downloaded by:
2.77K users

Screenshots mostly cover everything, but just in case. This mod introduces new logistics and construction tools, with the following properties.

  • These technologies are early (Automation & Logistic Science only) and do not require any oil pumps or refineries, etc.
    They do require Assembling machine 2s to handle the steam.
  • The recipes are expensive and very close in raw material and energy costs to Expensive mode equivalents, even when on Normal recipe difficulty.
  • The roboports have smaller logistic/construction radii, less health, are physically larger, store less robots and repair packs, and require more energy than their base game equivalents.
  • The logistic chests have less storage, less logistic request capacity (Requester/Buffer), and less health than their base game equivalents.
  • The robots move slower, consume more energy, and have less health than their base game equivalents.
  • Designed to compliment Von Neumann Mod and my other mods.

https://github.com/abaines/kizraks-robots