KillProd


gives prod bonuses to science and resurch, as well as giving increasing amunition damage and prod bsed on kills

Content
2 days ago
2.1
5
Combat
Owner:
Midori_The_Eldritch
Source:
https://github.com/green8751/killprod
Homepage:
https://discord.gg/HMBAYYAWem
License:
MIT
Created:
2 days ago
Latest Version:
1.0.0 (2 days ago)
Factorio version:
2.1
Downloaded by:
5 users

the more you kill, the more powerful you become.

highly configurable, with options to have weapons damage, ammo productivity, and science productivity (both for the packs and in the labs)
default settings are what i think are probably the most balanced settings for vanilla factorio.

currently has explicit compatibility with:
Space age
Krastorio 2
Krastorio 2 Spaced Out
all versions of the Pyanodons pack in case you want to make playing with biters less obviously a form of self harm.

the mod also has implicit compatibility with all mods that do not add new enemy types or science packs, and can handle most new weapons inherently (does not impact new ammo type production).

if you want a mod to have better compatibility, or want me to add compatibility to a mod i don't currently support please let me know and compatibility will be added!

if you have balance concerns about default settings with a particular mod or overhaul let me know, and i will see if i can improve things, i have only so much time to play test so any feadback will help!