Janky quality (BETA)


Implements a janky version of Factorio Space Age quality

Content
a month ago
1.1
2.06K
Manufacturing

b [Fixed] Error loading mods (Version 0.1.32)

a month ago

Whenever i try to launch the game with the mod enabled it gives me this error
8.535 Error ModManager.cpp:1625: Failed to load mod "janky-quality": janky-quality/prototypes/quality_bonuses.lua:62: attempt to index field 'results' (a nil value)
stack traceback:
janky-quality/prototypes/quality_bonuses.lua:62: in function 'mod'
janky-quality/prototypes/items_and_entities.lua:42: in main chunk
[C]: in function 'require'
janky-quality/data-updates.lua:25: in main chunk
8.537 Loading mod core 0.0.0 (data.lua)
8.922 Checksum for core: 3215923532
8.972 Error ModManager.cpp:1625: Error in assignID: recipe-category with name 'crafting' does not exist.

If needed, this is my mod list
Additional_Earlygame_Inventory_Research = "1.0.0",
AdvancedAssemblyMachineStandalone = "0.9.5",
AdvancedSubstation = "1.10.0",
Aircraft = "1.8.6",
AircraftRealism = "1.5.6",
ArmouredBiters = "1.1.9",
["Better-Power-Armor-Grid"] = "5.0.1",
["Better-TrainHorn"] = "1.0.2",
Big_Brother = "0.5.4",
BottleneckLite = "1.2.8",
Clockwork = "1.1.1",
DeadlockLargerLamp = "1.5.1",
DiscoScience = "1.1.3",
FNEI = "0.4.2",
FluidMustFlow = "1.3.5",
FuelTrainStop = "1.1.0",
Honk = "5.0.0",
Induction_ChargingGX = "2.0.10",
InfiniteTech = "1.0.2",
["Kux-CoreLib"] = "2.11.0",
["Kux-OrbitalIonCannon"] = "2.4.1",
Laboratory_Productivity = "1.4.0",
["Load-Furn-2"] = "0.1.3",
["Orphan Finder"] = "1.1.3",
["Personal-Roboport-Mk3"] = "4.1.0",
PumpLandfill = "0.1.0",
Robocharger = "1.3.1",
SantasNixieTubeDisplay = "0.1.12",
SpaceModFeorasFork = "1.2.10",
SpidertronEnhancements = "1.9.1",
SpidertronPatrols = "2.4.10",
["Squeak Through"] = "1.8.2",
Teleporters = "1.0.5",
TinyStart = "1.1.1",
["True-Nukes"] = "0.3.33",
["True-Nukes-Graphics"] = "0.0.1",
UnlimitedProductivity = "1.4.3",
VehicleSnap = "1.18.5",
VehicleTrails = "1.1.1",
Warheads = "0.0.19",
["aai-programmable-vehicles"] = "0.7.25",
["aai-signals"] = "0.6.1",
["aai-vehicles-chaingunner"] = "0.6.1",
["aai-vehicles-flame-tank"] = "0.5.1",
["aai-vehicles-flame-tumbler"] = "0.6.1",
["aai-vehicles-ironclad"] = "0.6.8",
["aai-vehicles-laser-tank"] = "0.6.4",
["advanced-centrifuge"] = "1.0.3",
["advanced-chemical-plant"] = "1.3.2",
["alien-biomes"] = "0.6.8",
["alien-biomes-hr-terrain"] = "0.6.1",
ballistic_missile = "0.1.4",
base = "1.1.104",
beautiful_bridge_railway_Cargoships = "1.3.5",
["belt-balancer-performance"] = "3.2.0",
["belt-visualizer"] = "1.3.5",
["better-victory-screen"] = "0.2.12",
["big-mining-drill"] = "0.1.1",
bobenemies = "1.2.0",
bobinserters = "1.2.0",
boblibrary = "1.2.0",
bobpower = "1.2.1",
["cargo-ships"] = "0.2.6",
["cargo-ships-graphics"] = "0.2.1",
["combat-mechanics-overhaul"] = "0.6.24",
["deadlock-beltboxes-loaders"] = "2.4.2",
["ev-personal-defence"] = "2.0.0",
["ev-refining"] = "2.5.3",
["even-distribution"] = "1.0.10",
["exotic-industries-fueler"] = "0.1.2",
["exotic-industries-robots"] = "0.1.0",
["exotic-industries-tanks"] = "0.1.0",
["exotic-industries-trains"] = "0.0.2",
["extra-storage-tank-minibuffer"] = "0.1.4",
flib = "0.13.0",
["grappling-gun"] = "0.3.3",
heroturrets = "1.1.22",
informatron = "0.3.4",
["janky-quality"] = "0.1.32",
jetpack = "0.3.14",
liborio = "1.1.1",
["luckys-incinerator"] = "1.0.2",
["more-fusion-reactors"] = "4.1.0",
pump = "1.3.4",
qol_research = "3.3.3",
["recipe-tweaker"] = "0.0.9",
["resource-finder"] = "0.1.2",
["rusty-locale"] = "1.0.16",
["shield-projector"] = "0.1.6",
simhelper = "1.1.6",
["solar-calc"] = "0.3.11",
["solar-productivity"] = "0.3.5",
["spidertron-extended"] = "0.3.16",
stdlib = "1.4.8",
textplates = "0.6.10",
["train-upgrader"] = "1.0.5",
["underwater-pipes"] = "3.1.0",
["upgraded_gas-generator"] = "0.1.8"

a month ago

I'm pretty sure it's related to cargo-ships, as the error relates to bonuses on rails.

First try to disable cargo ships to see if it helps.

If it does, try putting this in the "Add extra quality bonuses by string" option:

-rail-planner:;-straight-rail:;-curved-rail

I don't have time to work it right now, but I'll look on it later.

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