Implements a janky version of Factorio Space Age quality
Mods introducing new content into the game.
Version: 0.1.34 Date: 2024-03-29 Bug fixes: - Fixed crash when removing quality modules from an assembler performing programming Compatibility: - Handle darkness_to_turn_on default value in night vision equipment
Version: 0.1.33 Date: 2024-03-23 Bug fixes: - Handle technologies that use shared tables (Compatibility with Warptorio 2) Compatibility: - Added compatibility with Cargo Ships, Constructron-Continued, AAI Programmable Vehicles
Version: 0.1.32 Date: 2024-03-10 Changelog: - Higher quality nightvision stays on longer Bug fixes: - Fixes to overlay optimizations in high game tick numbers
Version: 0.1.31 Date: 2024-03-06 Changes: - Disabled "total raw" from quality items to increase performance Bug fixes: - Turrets now get the expected damage bonuses from research - Energy and fluid turrets now do not get extra damage from quality
Version: 0.1.30 Date: 2024-02-27 Changes: - Added settings to draw quality on entities within a distance to the players or selected entities
Version: 0.1.29 Date: 2024-02-16 Changes: - Correct rounding for quality bonuses Bug fixes: - Fix for empty quality bonus string - Fix for hand-crafting recipes with forbidden quality
Version: 0.1.28 Date: 2024-01-29 Changes: - Ordered settings rather than random - Support for quality on friendly units - Added setting for disabling beacon overlay Bug fixes - Support "no quality" on armors - Support "no quality" on quality enhancing buildings
Version: 0.1.27 Date: 2024-01-27 Changes: - Reduce number of recipes created
Version: 0.1.26 Date: 2024-01-23 Changes: - Delevelers now default to reducing non-science pack items by one level. Added setting to control this. - Changed deleveler color to better fit the building - New calculation of quality module bonuses (supports quality bonus over 100%) - Support for quality virtual signals
Version: 0.1.25 Date: 2024-01-16 Changes: - Handle recycling of items with non-stackable ingredients - Setting for "no quality" items/groups/subgroups for simpler interoperability Bug fixes: - Extra quality bonus for underground pipe now supports weird underground pipes - Fixed handling of energy values without exponent - Fixed "main product" issue when handling normal/expensive recipes Compatibility: - Compatibility with Factorissimo2
Version: 0.1.24 Date: 2024-01-11 Changes: - Extras are now not enabled by default - Module effect bonuses now work on non-vanilla modules - No quality on items with "only-in-cursor"
Version: 0.1.23 Date: 2023-12-12 Changes: - Added support for prototype categories in bonuses such as __item__ and __entity__ - Hid quality machines from showing up on bonuses and fuel values - Worms and other enemies don't get quality (oops!) - Added quality bonus to quality module descriptions
Version: 0.1.22 Date: 2023-12-11 Changes: - Support miners with different number of modules - Incompatible with "Shortcuts for 1.1" and "Module Inserter Simplified" due to crashes
Version: 0.1.21 Date: 2023-12-10 Bug fixes: - Fixed compatibility with selector combinator
Version: 0.1.20 Date: 2023-12-07 Changes: - Reorganized data/updates/fixes to be more compatible with other mods Bug fixes: - Fixed compatibility when tiles forbid quality
Version: 0.1.19 Date: 2023-11-30 Changes: - Miners with quality should not accept speed bonuses - Added virtual signals for qualities - Added better logging when prototype modification fails - Removed quality from item-with-tags Bug fixes: - Fixed certain lamps failing bonuses
Version: 0.1.18 Date: 2023-11-25 Changes: - Quality enhancing machines now have their module count in their localised names Bug fixes: - Fixed crash when trying to quality module programming of quality machines - Fixed lasers not shooting correctly in extra range
Version: 0.1.17 Date: 2023-11-24 Changes: - Small extra walking speed bonuses for quality tiles + tints Bug fixes: - Fixed missing optional energy source bonuses - Fixed names of certain quality items and recipes
Version: 0.1.16 Date: 2023-11-21 Bug fixes: - Fixed extra qualities breaking
Version: 0.1.15 Date: 2023-11-21 Changes: - Added information about the deleveler - Refactored mods. Energy is now checked every time. Default mod accepts table. - Adjusted power for inserters and beacons - Recycling efficiency setting - Alternate item quality overlay position for better visibility on compacted belts Bug fixes: - Fixed quality armor not visible on character
Version: 0.1.14 Date: 2023-11-20 Bug fixes: - Fixed low-resolution quality mask for beacons - Fixed programming not unlocking on some entities - Fixed icons of quality machines in upgrade planner
Version: 0.1.13 Date: 2023.11.19 Changes: - Personal shields recharge proportionally with hit points - Moved quality enhancing machines to their own tab - Moved deleveler to the end of its subgroup so buildings fit nicer - Added quality overlay for beacon modules Bug fixes: - Fixed names of machines with quality modules - Fixed quality enhancing machines order - Fixed quality enhancing machine programming unlocks
Version: 0.1.12 Date: 2023.11.18 Changes: - Equipment quality pips returned to center to fix display when hovering Bug fixes: - Fixed personal roboports losing quality - Support for energy values with uppercase "K" - Fixed roboport internal battery too small
Version: 0.1.11 Date: 2023.11.15 Changes: - Added tooltips for quality modules Bug fixes: - Fixed technology unlocks causes a stack overflow in certain cases
Version: 0.1.10 Date: 2023.11.14 Changes: - Added deleveler and deleveling recipes Bug fixes: - Fixed equipment quality overlays - Fixed recycling of certain items
Version: 0.1.9 Date: 2023.11.12 Changes: - Allow for 2x modules in AM3 to allow 2x prod/eff modules - More visible quality overlays Bug fixes: - Fixed normal productivity modules not working for higher quality recipes - Support creative-mod - Fixed dark_background_icons on quality
Version: 0.1.8 Date: 2023.11.11 Bug fixes: - Fixed "items with no sa bonus" causing crash due to missing quality upgrades
Version: 0.1.7 Date: 2023.11.11 Bug fixes: - Fixed higher quality quality enhancing machines losing quality when mined
Version: 0.1.6 Date: 2023.11.11 Changes: - Faster startup - Support for fast replace and upgrades between quality entities Bug fixes: - Fix for upgrade planner jumping qualities
Version: 0.1.5 Date: 2023.11.09 Changes: - Recipes are now unlocked more gradually - Simple modding interface by a string in mod settings Bug fixes: - Removed quality of default recipes that unlocked prematurely
Version: 0.1.4 Date: 2023.11.09 Changes: - Recipe unlocks are now organized into hidden technologies - Better quality probabilities description - Some extra non-SA bonuses - Support for non-quality item filters - Reduce more recipes - Reorganized the quality bonuses modding Bug fixes: - Support tiles that are minable but return nothing - Fix connections and fluids when upgrading/downgrading with quality
Version: 0.1.3 Date: 2023.11.07 Changes: - Quality bonuses for vehicle guns and inventory - Support for "smoke-with-trigger" - Simplify quality bonus application - Support tiles - Allow non-quality recipes in quality modules buildings and "dumping" quality items into fluid results - Added quality table in description Bug fixes: - Fixes for module definitions without slots - Fix for recipes with fluid main product
Version: 0.1.2 Date: 2023.11.05 Changes: - Recycling items with multiple outputs recycle to self - Repair and science packs now get +100% quality bonuses - Support for recipes with single products named differently than their main product - Better quality icons - Better tip images Bug fixes: - Modules can now be recycled - Fixed crash in upgrade where player cursor becomes invalid
Version: 0.1.1 Date: 2023.11.04 Changes: - Added ability to set max on m.add modifiers Bug fixes: - Fixed crash when trying to module building with 0 module slots - Fixed downgrade losing quality of entities - Fixed max value exceeded in power poles
Version: 0.1.0 Date: 2023.11.04 Info: - Initial release. Locale: - English is available. License: - Using MIT License. Document included.