Implements a janky version of Factorio Space Age quality
Mods introducing new content into the game.
Version: 0.1.34
Date: 2024-03-29
Bug fixes:
- Fixed crash when removing quality modules from an assembler performing programming
Compatibility:
- Handle darkness_to_turn_on default value in night vision equipment
Version: 0.1.33
Date: 2024-03-23
Bug fixes:
- Handle technologies that use shared tables (Compatibility with Warptorio 2)
Compatibility:
- Added compatibility with Cargo Ships, Constructron-Continued, AAI Programmable Vehicles
Version: 0.1.32
Date: 2024-03-10
Changelog:
- Higher quality nightvision stays on longer
Bug fixes:
- Fixes to overlay optimizations in high game tick numbers
Version: 0.1.31
Date: 2024-03-06
Changes:
- Disabled "total raw" from quality items to increase performance
Bug fixes:
- Turrets now get the expected damage bonuses from research
- Energy and fluid turrets now do not get extra damage from quality
Version: 0.1.30
Date: 2024-02-27
Changes:
- Added settings to draw quality on entities within a distance to the players or selected entities
Version: 0.1.29
Date: 2024-02-16
Changes:
- Correct rounding for quality bonuses
Bug fixes:
- Fix for empty quality bonus string
- Fix for hand-crafting recipes with forbidden quality
Version: 0.1.28
Date: 2024-01-29
Changes:
- Ordered settings rather than random
- Support for quality on friendly units
- Added setting for disabling beacon overlay
Bug fixes
- Support "no quality" on armors
- Support "no quality" on quality enhancing buildings
Version: 0.1.27
Date: 2024-01-27
Changes:
- Reduce number of recipes created
Version: 0.1.26
Date: 2024-01-23
Changes:
- Delevelers now default to reducing non-science pack items by one level. Added setting to control this.
- Changed deleveler color to better fit the building
- New calculation of quality module bonuses (supports quality bonus over 100%)
- Support for quality virtual signals
Version: 0.1.25
Date: 2024-01-16
Changes:
- Handle recycling of items with non-stackable ingredients
- Setting for "no quality" items/groups/subgroups for simpler interoperability
Bug fixes:
- Extra quality bonus for underground pipe now supports weird underground pipes
- Fixed handling of energy values without exponent
- Fixed "main product" issue when handling normal/expensive recipes
Compatibility:
- Compatibility with Factorissimo2
Version: 0.1.24
Date: 2024-01-11
Changes:
- Extras are now not enabled by default
- Module effect bonuses now work on non-vanilla modules
- No quality on items with "only-in-cursor"
Version: 0.1.23
Date: 2023-12-12
Changes:
- Added support for prototype categories in bonuses such as __item__ and __entity__
- Hid quality machines from showing up on bonuses and fuel values
- Worms and other enemies don't get quality (oops!)
- Added quality bonus to quality module descriptions
Version: 0.1.22
Date: 2023-12-11
Changes:
- Support miners with different number of modules
- Incompatible with "Shortcuts for 1.1" and "Module Inserter Simplified" due to crashes
Version: 0.1.21
Date: 2023-12-10
Bug fixes:
- Fixed compatibility with selector combinator
Version: 0.1.20
Date: 2023-12-07
Changes:
- Reorganized data/updates/fixes to be more compatible with other mods
Bug fixes:
- Fixed compatibility when tiles forbid quality
Version: 0.1.19
Date: 2023-11-30
Changes:
- Miners with quality should not accept speed bonuses
- Added virtual signals for qualities
- Added better logging when prototype modification fails
- Removed quality from item-with-tags
Bug fixes:
- Fixed certain lamps failing bonuses
Version: 0.1.18
Date: 2023-11-25
Changes:
- Quality enhancing machines now have their module count in their localised names
Bug fixes:
- Fixed crash when trying to quality module programming of quality machines
- Fixed lasers not shooting correctly in extra range
Version: 0.1.17
Date: 2023-11-24
Changes:
- Small extra walking speed bonuses for quality tiles + tints
Bug fixes:
- Fixed missing optional energy source bonuses
- Fixed names of certain quality items and recipes
Version: 0.1.16
Date: 2023-11-21
Bug fixes:
- Fixed extra qualities breaking
Version: 0.1.15
Date: 2023-11-21
Changes:
- Added information about the deleveler
- Refactored mods. Energy is now checked every time. Default mod accepts table.
- Adjusted power for inserters and beacons
- Recycling efficiency setting
- Alternate item quality overlay position for better visibility on compacted belts
Bug fixes:
- Fixed quality armor not visible on character
Version: 0.1.14
Date: 2023-11-20
Bug fixes:
- Fixed low-resolution quality mask for beacons
- Fixed programming not unlocking on some entities
- Fixed icons of quality machines in upgrade planner
Version: 0.1.13
Date: 2023.11.19
Changes:
- Personal shields recharge proportionally with hit points
- Moved quality enhancing machines to their own tab
- Moved deleveler to the end of its subgroup so buildings fit nicer
- Added quality overlay for beacon modules
Bug fixes:
- Fixed names of machines with quality modules
- Fixed quality enhancing machines order
- Fixed quality enhancing machine programming unlocks
Version: 0.1.12
Date: 2023.11.18
Changes:
- Equipment quality pips returned to center to fix display when hovering
Bug fixes:
- Fixed personal roboports losing quality
- Support for energy values with uppercase "K"
- Fixed roboport internal battery too small
Version: 0.1.11
Date: 2023.11.15
Changes:
- Added tooltips for quality modules
Bug fixes:
- Fixed technology unlocks causes a stack overflow in certain cases
Version: 0.1.10
Date: 2023.11.14
Changes:
- Added deleveler and deleveling recipes
Bug fixes:
- Fixed equipment quality overlays
- Fixed recycling of certain items
Version: 0.1.9
Date: 2023.11.12
Changes:
- Allow for 2x modules in AM3 to allow 2x prod/eff modules
- More visible quality overlays
Bug fixes:
- Fixed normal productivity modules not working for higher quality recipes
- Support creative-mod
- Fixed dark_background_icons on quality
Version: 0.1.8
Date: 2023.11.11
Bug fixes:
- Fixed "items with no sa bonus" causing crash due to missing quality upgrades
Version: 0.1.7
Date: 2023.11.11
Bug fixes:
- Fixed higher quality quality enhancing machines losing quality when mined
Version: 0.1.6
Date: 2023.11.11
Changes:
- Faster startup
- Support for fast replace and upgrades between quality entities
Bug fixes:
- Fix for upgrade planner jumping qualities
Version: 0.1.5
Date: 2023.11.09
Changes:
- Recipes are now unlocked more gradually
- Simple modding interface by a string in mod settings
Bug fixes:
- Removed quality of default recipes that unlocked prematurely
Version: 0.1.4
Date: 2023.11.09
Changes:
- Recipe unlocks are now organized into hidden technologies
- Better quality probabilities description
- Some extra non-SA bonuses
- Support for non-quality item filters
- Reduce more recipes
- Reorganized the quality bonuses modding
Bug fixes:
- Support tiles that are minable but return nothing
- Fix connections and fluids when upgrading/downgrading with quality
Version: 0.1.3
Date: 2023.11.07
Changes:
- Quality bonuses for vehicle guns and inventory
- Support for "smoke-with-trigger"
- Simplify quality bonus application
- Support tiles
- Allow non-quality recipes in quality modules buildings and "dumping" quality items into fluid results
- Added quality table in description
Bug fixes:
- Fixes for module definitions without slots
- Fix for recipes with fluid main product
Version: 0.1.2
Date: 2023.11.05
Changes:
- Recycling items with multiple outputs recycle to self
- Repair and science packs now get +100% quality bonuses
- Support for recipes with single products named differently than their main product
- Better quality icons
- Better tip images
Bug fixes:
- Modules can now be recycled
- Fixed crash in upgrade where player cursor becomes invalid
Version: 0.1.1
Date: 2023.11.04
Changes:
- Added ability to set max on m.add modifiers
Bug fixes:
- Fixed crash when trying to module building with 0 module slots
- Fixed downgrade losing quality of entities
- Fixed max value exceeded in power poles
Version: 0.1.0
Date: 2023.11.04
Info:
- Initial release.
Locale:
- English is available.
License:
- Using MIT License. Document included.