Janky quality (BETA) deprecated


Implements a janky version of Factorio Space Age quality

Content
7 months ago
1.1
3.03K
Manufacturing

i [Fixed] Personal equipment changes

1 year, 6 days ago
(updated 1 year, 6 days ago)

Mk1 roboports regardless of quality have 2 ports, and Mk2 has 4. Energy consumption for shields needs to scale as well.

Thanks

1 year, 6 days ago

According to FFF-375, "Roboports recharge robots faster." i.e. charging speed. This is increased as expected.

Shields will be fixed for next version, as they currently only add hitpoints, but they recharge slowly.

1 year, 6 days ago

Hi,

Maybe this is subject to change, but the image near the top of that Friday Facts suggests there are several attributes that get boosted from quality on personal roboports, such as supported robots, available charging ports, etc:

https://cdn.factorio.com/assets/blog-sync/fff-375-assembling-machine-tooltip.png

Impressive mod! I like the sneak peak into the new mechanics :)

1 year, 6 days ago

I tried to be conservative on things we don't know. But you can easily add this change using the mod setting!

For example:
roboport-equipment:charging_station_count=add 1
will make it add a charging station per quality modifier

Glad you liked the mod!

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