Hello Sgamez,
Thank you for reporting the issue :)
Just on a glance, should be easy to fix (there is a property to check if the blueprint/record is in preview mode), there some corner case I would need to figure out.
One thing that would be interesting for me to know is - are you able to reliably reproduce the crash, and what are the reproduction steps? Is this on some kind of multiplayer server? I am asking since I would like to cause the same crash locally to fully test the scenario/fix and to check the said corner case.
Best regards,
Branko