Allows inserters and other entities with support for dropping items to restrict their interaction to a specific inventory of their target.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.1.1
Date: 2025-06-18
Gui:
- Hide circuit UI when circuit not connected
Version: 1.1.0
Date: 2025-04-25
Features:
- Allow configuration of ghost entities ([#3](https://github.com/noodlebox/factorio-inventory-selector/issues/3))
- Preserve configuration when fast-replacing entities ([#3](https://github.com/noodlebox/factorio-inventory-selector/issues/3))
Bugfixes:
- Crash on unidentifiable victim entities
- Typo causing potential crash on interaction with other mod GUIs
Version: 1.0.2
Date: 2025-04-16
Optimizations:
- Allow entities without a stable target to sleep when selected inventory type is "none"
Compatibility:
- Support interaction with Bob's Adjustable Inserters and Smart Inserters
Version: 1.0.1
Date: 2025-04-16
Bugfixes:
- Cache limbo containers by surface_id instead of LuaSurface ([#1](https://github.com/noodlebox/factorio-inventory-selector/issues/1))
- Cull misplaced limbo containers ([#1](https://github.com/noodlebox/factorio-inventory-selector/issues/1))
- Ensure only one limbo container is created per surface ([#1](https://github.com/noodlebox/factorio-inventory-selector/issues/1))
Version: 1.0.0
Date: 2025-04-15
Graphics:
- Add inventory icons
Version: 0.1.0
Date: 2025-04-15
Info:
- Initial release.
Major Features:
- Inserters and entities supporting drop positions may be configured to restrict their interaction to specific inventories of their targets.
Features:
- Circuit network interface allows automated inventory assignment based on circuit network signals.
- Various Remote APIs are provided to permit mod interaction and integration.
Control API for managing configured settings of inventory selectors on supported entities.
Passthrough API providing conflict-free interaction with "apparent" pickup and drop targets of entities, even when otherwise hidden by this implementation.
Unified Inventory Type API for querying entity-specific mappings for unified inventory types as well as registration of custom mappings for modded entities.
Gui:
- Adds panels to relevant entity GUIs for configuring inventory selectors and related circuit network settings.