Interplanetary Logistics Network [WIP]

by cfcluan

Advanced logistics network for managing resources across planets and space platforms in Factorio Space Age.

Content
9 days ago
2.0 - 2.1
521
Logistic network

Changelog

Version: 0.4.1
Date: 2026.09.27
  Changes:
    - Added compatibility with Factorio and Space Age 2.1. Factorio 2.0 players should use 0.4.0.
Version: 0.4.0
Date: 2026.09.26
  Features:
    - Added recovered Blender provider/requester sprites, 64-frame animations, shadows and new mod thumbnail.
    - Added requester source planet/platform and provider selection, plus opt-in local robot access.
    - Added configurable chest item stack sizes and stacks per transfer.
  Fixes:
    - Fixed quality transfers and preserved equipment, blueprint data and spoilage.
    - Fixed platform placement, cloning, script placement, destruction and orphan helper cleanup.
    - Prevented local robot delivery loops and transfers between different forces or on the same surface.
    - Fixed concurrent transfer ID collisions, partial stack requests and request section handling.
    - Corrected rocket weights, circuit connectors, recipe unlocks and requester buffer ingredients.
    - Corrected energy scaling and transfer timing, including free power and research bonuses.
    - Prevented temporary power buffers from consuming and discarding extra energy.
    - Cancelled stale requests safely and respected inventory capacity and bars.
  Changes:
    - Requires Factorio and Space Age 2.0.46 or newer for partial stack transfers.
    - Existing chests are rescanned and orphan helpers removed when upgrading. In-flight items remain in providers.
Version: 0.3.0
Date: 2025.08.08
  Features:
    - Added rocket cargo integration allowing interplanetary chests to be sent to rockets
    - Added configurable rocket capacity setting (0-10 chests per rocket)
  Fixes:
    - Fixed missing locale strings for interplanetary logistics technologies
Version: 0.2.0
Date: 2025.08.08
  Changes:
    - Added circuit and logistic wire connectivity to interplanetary provider/requester chests
      allowing wiring and reading inventories via the circuit network
    - Minor internal refactors; no gameplay balance changes
Version: 0.1.5
Date: 2025.08.08
  Changes:
    - Updated chest inventory to use "with_filters_and_bar" for better item management
    - Reduced stack size of interplanetary provider/requester chests from 50 to 10 for balance
Version: 0.1.4
Date: 2025.08.07
  Changes:
    - Implemented item reservation system to prevent over-committing items across multiple pending transfers
    - Updated transfer energy handling to stream energy per tick until both sides are fully paid
    - Enhanced power failure notifications with detailed energy requirements and rate limiting
Version: 0.1.1
Date: 2025.08.03
  Changes:
    - Extracted transfer logic into dedicated modules and simplified event wiring
    - Added helpers for cached settings and storage initialization
    - Simplified power configuration to five presets (free, cheap, normal, expensive, extreme)
    - Corrected power buffer capacity and prevented duplicate transfers
    - Adjusted recipe costs to improve progression balance
    - Added power failure feedback with flying text and rate-limited chat messages including tips
    - Added basic interplanetary provider/requester chests with placeholder graphics
    - Documentation and tooling improvements (README, formatter/linter configs)
Version: 0.1.0
Date: 2025.07.20
  Changes:
    - Initial release