Allows powered buildings to extend the power network to adjacent buildings with a configurable range.
Small changes concerning balance, gameplay, or graphics.
Your shortcut to everything. Quickly search just about anything in Factorio. Items, recipes, entities, keybinds, commands, and more. Think of it as a command palette for Factorio.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Advanced logistics network for managing resources across planets and space platforms in Factorio Space Age.
Mods introducing new content into the game.
Adds a calculator source to Factory Palette. Quickly calculate mathematical expressions right from your search palette.
Mods introducing new content into the game.
Overhauls beacons to use exclusion areas in addition to distribution areas. Adds (optional) new beacons while preserving the functionality and usefulness of vanilla beacons. This is a fork of BetweenWalls's Alternative Beacons mod with more settings.
Mods introducing new content into the game.
Every player gets a companion that builds, repairs, deconstructs and defends them. It deploys task managers, crafters and combat drones, shares work and materials across crews, draws from player, electrical and logistics chest supplies, and follows between planets. Research adds drones and improves crafting. No fuel or charging.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Fixes the electronics research cycle and unlocks the crusher by smelting 50 stone bricks when starting on Vulcanus with Any Planet Start and Krastorio 2 Spaced Out. No items or research are granted.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Production planning, in-game chat, blueprints and Toby's automatic construction companion. Uses your server's assistant permissions. No free items or research.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.