Aliens on the planet have evolved, if they build a new spawner on top of a resource patch, they will incorporate the resource into the spawner. The new spawner will have some effects and the aliens spawned from it will as well.
Mods introducing new content into the game.
Version: 1.0.6 Fixed base autoplace issue
Version: 1.0.5 Fixed sharpened units being too strong
Version: 1.0.4 Refactored Prototype generation, allowing for every combination of buff on both the units and the spawners! Reduced filesize by reusing base game assets Now requires utility mod also be installed!
Version: 1.0.3 Actually catch spawner type not being found. Also renamed spawners and biters/spitters Renamed enemies will be removed from saves, spawners have been migrated
Version: 1.0.2 Catch spawner type not being found
Version: 1.0.1 Spitters now have same effects as biters
Version: 1.0.1 Release!