I speak for the trees!

by sparr

Sometimes spawns a biter when a tree is destroyed.

Content
1 year, 5 months ago
0.16 - 1.1
670
Enemies

b We had a server crash

4 years ago

We had a server crash .. does this help ?

1497.116 Info ServerMultiplayerManager.cpp:925: updateTick(232056) received stateChanged peerID(9) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
1764.096 Error MainLoop.cpp:1195: Exception at tick 248068: The mod I speak for the trees! caused a non-recoverable error.
Please report this error to the mod author.

Error while running event i-speak-for-the-trees::on_entity_died (ID 4)
i-speak-for-the-trees/control.lua:4: attempt to index field 'products' (a nil value)
stack traceback:
i-speak-for-the-trees/control.lua:4: in function <i-speak-for-the-trees/control.lua:2>
1764.100 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod I speak for the trees! caused a non-recoverable error.
Please report this error to the mod author.

Error while running event i-speak-for-the-trees::on_entity_died (ID 4)
i-speak-for-the-trees/control.lua:4: attempt to index field 'products' (a nil value)
stack traceback:
i-speak-for-the-trees/control.lua:4: in function <i-speak-for-the-trees/control.lua:2>"

4 years ago
(updated 4 years ago)

we have a bunch of mods affecting trees and so likely one of them may have removed products from some of the trees types given the error.

4 years ago

It never occurred to me that some trees might have no products. I'll see about fixing this.

4 years ago

Fixed

New response