hyperkiller addons


Adds 2 tiers Mining Drills, Solar Panel, and Accumulators that are costly but powerful and also lets you upgrade beginning machines to the late game machines.

Content
4 years ago
0.14 - 0.17
18
Manufacturing

Changelog

Version:

17.2-Fixed mod not loading with new update.
17.1-changed hyper-Accumulator-mk1 prerequisites going to the renamed accumulator technology name.
17.0-Updated to version 17, Changed some technology cost somewhat, seperated oil technology, removed Low priority Steam Engines.

16.4-Fixed my gun turrets to also have damage bonus with the tech.
16.3-Added Mk2 of laser and gun turrets and also Concrete Walls, Reduced rifle range from 30 to 25, reduced the cost of modular solar panels.
16.2-Added Fluid wagon mk2, Substation mk2, assault rifle, reduced power consumption with radars and trains
16.1-Fixed No icons on map overview (no more choo choo surprise)
16.0-Updated to version 16

15.9-Added more module slots for higher tier (+1 per tier). If AAI industry is loaded duplicate recipes of mine will be removed.
15.8-Reduced some Technology Cost, added modular armor.
15.7-Fixed unknown keys, minor misc, fixed railway 2 tech icon.
15.6-Decreased Drills/Solar/Accumulators to 2 tiers. Added Pump jacks, refinery, chemical plants buildings. decreased speed of furnace mk2 to 4 and added mk3 with 6 speed.
15.5-Fixed Expensive recipes. Added Mk 2 train and cargo wagon. (Deleted due to Accidentally overriding for 15.6 somehow)
15.4-Added hi-res to electric furnace mk2, Added low priority steam engines.
15.3-Fixed Incorrect pollution emission on mining drills, minor other fixs
15.2-Fixed startup Error icon size, updated tech pictures.
15.1-Updated to include Expensive recipes and fixed my accumulator tech prerequisites.
15.0-Updated to version 15, removed modular armor, alien ammo..

14.9-Finished English locale, Fixed broken recipes.
14.8-added mk2 radar and some modular armor equipment, fixed some English locale, added assault rifle
14.7-Added alien ammo, Changed Mining drills speed and fixed tier 4 range, Fixed some unknown keys
14.6-Added misc crafting. Pistol to smg, Burner drills to electric, Burner inserters to inserters
14.5-Added furnace mk2 and fixed the last 2 solar panel outputs.
14.4-added a assembling machine to have 8 slots
14.3-added 5 tiers of accumulators, fixed tech order for solar panels
14.2-Fixed Solar tech Icon
14.1-added 5 tiers of solar panels
14.0-initial 5 tier mining drills