Should be fixed in v1.0.10. Note that to avoid overly complicating the logic I have to "fix" recycling recipes, if the min/max adjustment results in a fractional value, it will still have a probability chance to it - meaning that the results aren't exact like they are for other recycling recipes (when using my mod). In this case, the Ferro Tungsten Expanded recycling recipe has a 4-5 iron ore and stone output chance (50% to output 4, 50% to output 5).
The only recipe that this actually affects in that mod is that single recipe. I'm assuming that recycling recipe is hard-coded to be the way that it is, because the game's auto-generating recycling recipes don't use min/max, they use the probability chance.