HD Plasma Duct


Plasma ducts, for more flexible fusion setups and mods that use fusion plasma, now in HD!

Content
19 days ago
2.0
639
Fluids Power

Changelog

Version: 1.1.6
Date: 2025-12-05
  Compatibility:
    - Tech compat fix, special thanks to xkyouchoux!
Version: 1.1.5
Date: 2025-12-05
  Compatibility:
    - Added a message about redundant plasma ducts mod if both are active.
    - Added compatibility with sei fusion reactor, special thanks to xkyouchoux!
Version: 1.1.4
Date: 2025-12-03
  Locale:
    - Added locale for settings.
  Features:
    - Added option for super cheap mode, folded in from "plasma duct tweak".
    - Added option to unlock plasma ducts with fusion research, folded in from "plasma duct tweak".
Version: 1.1.3
Date: 2025-12-02
  Features:
    - Made pipeline extend a startup option, default value 32.
Version: 1.1.2
Date: 2025-12-01
  Graphics:
    - Added pink plasma visualisation colour as settings (default true). Special thanks to Kyoma.
Version: 1.1.1
Date: 2025-11-30
  Bugfixes:
    - Fixed crash with Bob's Power and Bob's Metals, Chemicals, and Intermediateds mod. Plasma Duct mod was overwriting base game functions "pipepictures", "pipecoverspictures", and "make_heat_pipe_pictures".
    - Special thanks to KiwiHawk.
Version: 1.1.0
Date: 2025-11-29
  Graphics:
    - Now features remade assets with nice shading by the talented Keysivi!
    - Plasma ducts now remove small decoratives (bushes, small rocks) that they're placed on, like buildings do.
    - Added a crafting machine specific tint to the plasma duct recipe that matches other fusion devices.
    - Added new custom thumbnail.
  Info:
    - Removed quality_required, space_travel_required, spoiling_required, freezing_required, segmented_units_required, expansion_shaders_required feature flags.
    - Removed shattered-planet website reference.
  Changes:
    - Mod forked by Powerscooter, published as hd-plasma-duct.
  Optimizations:
    - Removed references to "plasma miner" entity in code.
    - Removed nested folder structure.
  Balancing:
    - Reduced recipe cost as it was previously cheaper to just route plasma through a generator chain instead of using ducts.
    - Increased crafting time to reflect other fusion devices.
    - Halved research cost.
    - Disabled prod modules for plasma ducts for consistency. (No other pipes in the game allow prod)
    - Reduced max health to 450 but increased fire, impact and explosive resistance to 90%, 40% and 30% respectively to reflect the futuristic, sturdy nature of plasma ducts.
  Features:
    - Enabled plasma duct recycling.
  Compatibility:
    - If regular plasma ducts mod is still active, the ducts get overwritten without duplication.
Version: 1.0.0
Date: 2025-01-14
  Features:
    - Project created, mod functions properly