Modifies vanilla crafting and smelting to be much trickier, you will need better planning and more clever setup
Mods introducing new content into the game.
Version: 1.0.11 Date: 2024-02-29 Changes: - hardcrafting-smaller-ore-stacks-setting improved: Change stacksize of all actual ores and also related material
Version: 1.0.10 Date: 2023-12-09 Changes: - Interface handling for railloader and railloader-MXO improved (refresh ore-list also when loading a savegame)
Version: 1.0.9 Date: 2023-12-06 Changes: - Interface handling for railloader and railloader-MXO improved
Version: 1.0.8 Date: 2023-12-05 Changes:
Version: 1.0.7 Date: 2023-12-05 Changes: - Some finetuning to curb the gravel glut in the late game - Why shouldn't the big-processing-machine have 4 module slots? It's big, isn't it?
Version: 1.0.6 Date: 2023-05-29 Changes: - Support for railloader added: What are ores?
Version: 1.0.5 Date: 2023-03-18 Bugfixes: - icon setup for advanced-oil-technology corrected
Version: 1.0.4 Date: 2021-03-25 Bugfixes: - fixing when setting is off the corresponding icons are undefined
Version: 1.0.3 Date: 2021-03-25 Changes: - icons in settings
Version: 1.0.2 Date: 2021-02-17 Changes: - icons in autoplace controls
Version: 1.0.1 Date: 2020-12-04 Bugfixes: - icon setup for steel-2-technology corrected - crafting of logistic-buffer-chest now creates crap metall like all other logisitic chests
Version: 1.0 Date: 2020-11-21 Features: - Upgrade to 1.1 Changes: - Reordering icons in crafting and item views
Version: 0.18.3 Date: 2020-05-02 Features: - icons for recipes improved. Mainly to distinguish alternative ways to produce things - locales (en, de) improved
Version: 0.18.2 Date: 2020-03-21 Features: - I like complexity. But according to KonMari method one should ask: "Does this complexity create joy to me?" In case of self-feeding coal mining setup with burner miners this is actually not the case. That's why I set the number of fuel slots to 2 (Can be configured for people who answer the KonMari question differently).
Version: 0.18.1 Date: 2020-01-30 Bugfixes: - icon size issue for receipes
Version: 0.18.0 Date: 2020-01-22 Features: - Upgrade to 0.18 Bugfixes: - renamed property pollution_absorption_per_second - icon size issue
Version: 0.17.3 Date: 2019-09-01 Bugfixes: - Fix rich-copper-ore map color (should be similar to vanilla) - reduce rich-ore density and spawn frequency (they should be rare) - disable logging (sometimes ingame chat messages appeared) - fix scrap-metal can't be incinerated, prevent coal from getting incinerated
Version: 0.17.2 Date: 2019-08-11 Features: - Changed research recipes of pulverizer and big processing machine to be less annoying - Provide copper-dust production from rich copper ore at big processing machine too - Recipes reordered for big processing machine - Improved some locales Bugfixes: - fixed problems with mod "cargo ships"
Version: 0.17.1 Date: 2019-07-02 Features: - Updated to 0.17.53 Bugfixes: - fixed big-processing-machine next_upgrade bug - fixed problems when patching iron and copper smelting - technology dependency between electronics and logistics removed
Version: 0.17.0 Date: 2019-06-26 Features: - Updated to 0.17
Version: 0.5.0 Date: 2016-09-05 Features: - factorio 0.14.x - updated technology icons
Version: 0.4.0 Date: 2016-06-29 Features: - port mod to work with factorio 0.13.x - removed rail recipe changes - smart-long-inserter is now a long-filter-inserter - move belt-sorter into separate mod
Version: 0.3.0 Date: 2016-03-11 Features: - fixed minable_results not consistent by factorio (manual vs automatic mining -> storage_slots) - fixed Localization for changed recipes (metal-scrap) - properly ordered recipes + items into correct subgroups - landfill recipes changed -> burning landfill takes a lot more time - balancing gravel/dirt output -> dirt can now be dried which creates less amount of dried dirt - fixed icons for slag/sludge processing - pulverizer: coal -> coal dust, sulfur -> sulfur-dust - coal field -> coal dust, coal - improving Incinerator - steel-dust (from coal-dust + pulverized-iron) gives cheaper steel - expensive recipes produce metal-scrap as byproduct (only for placeable items) - dirt texture (fixed o, u transition. U is not perfect aligned yet) - all furnaces support hardCrafting smelting recipes (2 output slots)
Version: 0.2.0 Date: 2015-12-30 Features: - Integration with fluid-barrel - Technology to enable Pulverizer, Crusher - clean up recipes position - Easier, cheaper train setup, but wagons carry only half the items (more trains yeah!) - Different symbol&image for incinerator - Technology for incinerator - Renamed recycler to incinerator - different robot/ engine recipes - landfill integration - copper production Tier3 - copper production Tier1&2 - recycle ammo, armors - gravel -> stone-bricks - Recycler works for all items (data-final-fixes), guns, templates - custom recipes for intermediates processing (iron) - icons for intermediates (iron) - Ore patch recipes iron - Recycler