Modifies vanilla crafting and smelting to be much trickier, you will need better planning and more clever setup
Mods introducing new content into the game.
Version: 1.0.11
Date: 2024-02-29
Changes:
- hardcrafting-smaller-ore-stacks-setting improved: Change stacksize of all actual ores and also related material
Version: 1.0.10
Date: 2023-12-09
Changes:
- Interface handling for railloader and railloader-MXO improved (refresh ore-list also when loading a savegame)
Version: 1.0.9
Date: 2023-12-06
Changes:
- Interface handling for railloader and railloader-MXO improved
Version: 1.0.8 Date: 2023-12-05 Changes:
Version: 1.0.7
Date: 2023-12-05
Changes:
- Some finetuning to curb the gravel glut in the late game
- Why shouldn't the big-processing-machine have 4 module slots? It's big, isn't it?
Version: 1.0.6
Date: 2023-05-29
Changes:
- Support for railloader added: What are ores?
Version: 1.0.5
Date: 2023-03-18
Bugfixes:
- icon setup for advanced-oil-technology corrected
Version: 1.0.4
Date: 2021-03-25
Bugfixes:
- fixing when setting is off the corresponding icons are undefined
Version: 1.0.3
Date: 2021-03-25
Changes:
- icons in settings
Version: 1.0.2
Date: 2021-02-17
Changes:
- icons in autoplace controls
Version: 1.0.1
Date: 2020-12-04
Bugfixes:
- icon setup for steel-2-technology corrected
- crafting of logistic-buffer-chest now creates crap metall like all other logisitic chests
Version: 1.0
Date: 2020-11-21
Features:
- Upgrade to 1.1
Changes:
- Reordering icons in crafting and item views
Version: 0.18.3
Date: 2020-05-02
Features:
- icons for recipes improved. Mainly to distinguish alternative ways to produce things
- locales (en, de) improved
Version: 0.18.2
Date: 2020-03-21
Features:
- I like complexity. But according to KonMari method one should ask: "Does this complexity create joy to me?"
In case of self-feeding coal mining setup with burner miners this is actually not the case.
That's why I set the number of fuel slots to 2 (Can be configured for people who answer the KonMari question differently).
Version: 0.18.1
Date: 2020-01-30
Bugfixes:
- icon size issue for receipes
Version: 0.18.0
Date: 2020-01-22
Features:
- Upgrade to 0.18
Bugfixes:
- renamed property pollution_absorption_per_second
- icon size issue
Version: 0.17.3
Date: 2019-09-01
Bugfixes:
- Fix rich-copper-ore map color (should be similar to vanilla)
- reduce rich-ore density and spawn frequency (they should be rare)
- disable logging (sometimes ingame chat messages appeared)
- fix scrap-metal can't be incinerated, prevent coal from getting incinerated
Version: 0.17.2
Date: 2019-08-11
Features:
- Changed research recipes of pulverizer and big processing machine to be less annoying
- Provide copper-dust production from rich copper ore at big processing machine too
- Recipes reordered for big processing machine
- Improved some locales
Bugfixes:
- fixed problems with mod "cargo ships"
Version: 0.17.1
Date: 2019-07-02
Features:
- Updated to 0.17.53
Bugfixes:
- fixed big-processing-machine next_upgrade bug
- fixed problems when patching iron and copper smelting
- technology dependency between electronics and logistics removed
Version: 0.17.0
Date: 2019-06-26
Features:
- Updated to 0.17
Version: 0.5.0
Date: 2016-09-05
Features:
- factorio 0.14.x
- updated technology icons
Version: 0.4.0
Date: 2016-06-29
Features:
- port mod to work with factorio 0.13.x
- removed rail recipe changes
- smart-long-inserter is now a long-filter-inserter
- move belt-sorter into separate mod
Version: 0.3.0
Date: 2016-03-11
Features:
- fixed minable_results not consistent by factorio (manual vs automatic mining -> storage_slots)
- fixed Localization for changed recipes (metal-scrap)
- properly ordered recipes + items into correct subgroups
- landfill recipes changed -> burning landfill takes a lot more time
- balancing gravel/dirt output -> dirt can now be dried which creates less amount of dried dirt
- fixed icons for slag/sludge processing
- pulverizer: coal -> coal dust, sulfur -> sulfur-dust
- coal field -> coal dust, coal
- improving Incinerator
- steel-dust (from coal-dust + pulverized-iron) gives cheaper steel
- expensive recipes produce metal-scrap as byproduct (only for placeable items)
- dirt texture (fixed o, u transition. U is not perfect aligned yet)
- all furnaces support hardCrafting smelting recipes (2 output slots)
Version: 0.2.0
Date: 2015-12-30
Features:
- Integration with fluid-barrel
- Technology to enable Pulverizer, Crusher
- clean up recipes position
- Easier, cheaper train setup, but wagons carry only half the items (more trains yeah!)
- Different symbol&image for incinerator
- Technology for incinerator
- Renamed recycler to incinerator
- different robot/ engine recipes
- landfill integration
- copper production Tier3
- copper production Tier1&2
- recycle ammo, armors
- gravel -> stone-bricks
- Recycler works for all items (data-final-fixes), guns, templates
- custom recipes for intermediates processing (iron)
- icons for intermediates (iron)
- Ore patch recipes iron
- Recycler