Mods introducing new content into the game.
Version: 1.0.0
Date: 06. 03. 2026
Major Features:
- prepared for release
Minor Features:
- marked basic military science pack as essential
Graphics:
- photothermal power plant got new, probably not final graphics
- adjusted graphics of basic mining drill
- fluid turrets got new graphics
- own technologies got new graphics
- calculating machine got new graphics
- brass gear got new graphics
- fluid inserter bases got new graphics
Sounds:
- changed how fluid turrets make sounds
Combat Balancing:
- increased demage of "gugm-magazine" from 5 to 6
- increased rate of fire of heavy pistol form 4 to 5 rps
- made the personal laser defense equipment more effective
- rebalanced the fluid turrets
- reworked the high power fluid turret
Changes:
- recipe of the photothermal panel adjusted
- recipe of the photothermal power plant adjusted to its new graphics
- assigned the combat robots a crafting category (no more hand crafting)
- (elevated rails) increased range of roboport equipment MK2
- recipes of the fluid turrets adjusted
Translation:
- translated into english
Locale:
- updated
- fixed typos
Version: 0.2.2
Date: 21. 11. 2025
Major Features:
- no
Features:
- yes
Minor Features:
- no
Graphics:
- yes
Sounds:
- no
Optimizations:
- yes
Balancing:
- yes
Combat Balancing:
- yes
Circuit Network:
- no
Changes:
- yes
Bugfixes:
- yes
Modding:
- no
Scripting:
- no
Gui:
- no
Control:
- no
Translation:
- no
Debug:
- no
Ease of use:
- no
Info:
- no
Locale:
- yes
Compatibility:
- no
Version: 0.2.1
Features:
- yes
Graphics:
- yes
Optimizations:
- yes
Balancing:
- yes
Combat Balancing:
- yes
Changes:
- yes
Bugfixes:
- yes
Locale:
- yes
Version: 0.2.0
Major Features:
- Port to Factorio version 2.0