Grog's Quality Hell

by bloter6

Love Quality? Can't get enough of it? Want more, from the start? This mod is for you! All machines start out will a small amount of quality bonus, and it increases over time as the machine is used. Settings to tweak to your liking. Tips+Tricks included. Safe to add/remove to/from existing games.

Overhaul
20 minutes ago
2.0
108
Logistics Manufacturing Storage
Owner:
bloter6
Source:
https://github.com/gapatterson/Grog-s...
Homepage:
https://mods.factorio.com/mod/grogs-q...
License:
The Unlicense (Public Domain)
Created:
6 days ago
Latest Version:
0.1.4 (20 minutes ago)
Factorio version:
2.0
Downloaded by:
108 users

Grog's Quality Hell

Do you like Quality? I sure do. This mod adds a new mechanic where most crafting machines start with a small base level of product quality chance. As you craft more items with that machine, the chance goes up. (Settings available to tweak to your liking)
Also available are a new type of module: Quality Acceleration modules. They increase the rate at which your machines increase their built-in quality chance.
Picking up or placing an upgrade/rotated version of the same machine will reset the quality value back to the initial value.

The goal of this mod is to give a fun challenge when trying to build a factory that can't not flood the belts with junk. Discover new ways to route items around without causing backups. Also plan around having your fastest machines quickly become your best machines. Is it worth it to keep the +150% quality assemblers just crafting wires in the corner, or should you redesign your factory around where the machines are placed? My hope is that this will let players discover new ways to enjoy the game.

Settings

Base quality: the starting level of quality added to all machines the mod affects.
Quality growth formula: If you want your machines to get better with every x crafts, set it to "linear". If you want diminishing returns, you want "logarithmic".
Quality growth rate: If you are going with linear, then this is the number of crafts needed before the quality increases. If you are going with logarithmic, it is the log base for the growth.
Update rate: Unfortunately, we can't have the machine itself change base values. There are hidden beacons affecting each machine, and this is the rate (seconds per) at which they update the quality bonuses on each machine. If you are experiencing any lag, try increasing this value.