Gridtorio


Distributes the Gridtorio scenario by sOvr9000. You start in a single chunk with iron [item=iron-ore], coal [item=coal], stone [item=stone], and a market [entity=market]. You must sell some basic items for coins [item=coin], and then use those coins to expand to other chunks. Automate trading with markets, capture ruins of enemy bases, and discover how the world changes as you venture farther out.

Scenarios
2 months ago
1.1
2.74K
Environment

g Subtle bug with void chunks

a month ago

Thanks for the nice mod idea and implementation!

As I was playing I've noticed one subtle bug: if the game is (auto)saved at the moment when void chunk is already unlocked, but before the "teleport" is generated, it would not be generated after reload, seems that this timed event is somehow lost / not saved. This also has a potential for causing desync in multiplayer games.

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