Gleba Pentapods on Nauvis

by 4k14

Brings Gleba's terrifying pentapod enemies to Nauvis! Pentapod colonies spawn naturally and respond to pollution just like biter nests. Watch out for Stompers, Strafers, and Wrigglers attacking your factory!

Content
a month ago
2.0
116
Enemies Environment
Owner:
4k14
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
a month ago
Latest Version:
0.4.4 (a month ago)
Factorio version:
2.0
Downloaded by:
116 users

WARNING

ALTHOUGH THERE ARE MANY SETTINGS, THIS MOD IS NOT BALANCED BY DEFAULT.
I made this because biters late game are too easy.

Turns out the Pentapods hate Gleba too, so they've decided to leave their planet in pursuit of spoilage-free logistics. Unfortunately, your factory is in the way.

What's new?

SPAWNERS

Glebian Pentapod Spawners now spawn alongside biter/spitter spawners, following the same spawn and expansion rules. Their bases look the same as biter spawners.

POLLUTION

Glebian enemies now evolve by, absorb, and fight pollution. They work together with the local wildlife to coordinate attacks on your base.

MOD SETTINGS

Plenty of settings to customize. Otherwise they follow the same setting you'd use at the start of the game.

GLEBA

This mod does not affect anything on Gleba. Pentapods who could not afford the trip to Nauvis still reside there.

BALANCING

Non-existent. Also you can get the wriggler eggs early I guess. Oh and wrigglers can spawn too but who cares about those.

COMPATIBILITY

This mod is compatible with the Behemoth Enemies mod! At ~100% evolution, Behemoth Pentapods start spawning.

Anyways good luck have fun!