Gleba Nightmare


A custom campaign where you start on Gleba and suffer. This mod is built on Any Planet Start, and many additional changes to the tech tree were made to make it more difficult.

Scenarios
5 months ago
2.0
176
Combat Environment

Changelog

---
Version: 1.1.0
Date: 2025-3-30
  Changes:
    - Moved elevated rails to logistic science and made them required to unlock the rocket silo
    - Removed production science requirement from the logistic system technology
    - Added an effect to the stronger explosives technologies that increases the productivity of crafting explosives
    - Reduced cost scaling to make the numbers more reasonable
  Fixes:
    - Fixed carbon fiber research not having logistic science as a prerequisite
    - Fixed level 2 modules not having processing units as a prerequisite
---
Version: 1.0.0
Date: 2025-2-26
  Features:
    - Initial release