Ghost Counter


Generate a list of all ghosts in your selection area or the blueprint in your cursor using the shortcut button or hotkey (default: Ctrl+G). Find out what you have in your inventory, and conveniently make one-time logistic requests for everything you need.

Utilities
19 days ago
1.1 - 2.0
16.6K
Logistic network Circuit network Blueprints

g [Resolved][1.2.1] Update for 2.0?

a month ago

This is an incredibly useful mod and it would be nice if it were updated

a month ago

+1

Thank you for your kind words :)

I made some updates in the code to account for the new API changes, but I still have more work to do to deal with the new character personal logistics system. I'm still not very clear on how it's intended to be used and how my mod should interact with it with regard to temporary logistic requests. If anyone has suggestions, please feel free to share.

a month ago

+1 for the update request. Invaluable mod, in particular before robots. Much more now that the ghosts are blue like fast inserters :)

a month ago

Maybe in first time you can just update without logistics part and after readd this ^^

30 days ago

+1, I really would like to see this in v2. It's useful when placing large complex blueprints, especially pre-robot. I always miss a couple of inserters, and it's essential when having to run back to the mainbase to pick up a list of supplies.

30 days ago

same here i have grown so used to this mod its in the same way as bobs i can't play without it i would be lost without it having a easy to see list of what i need has been a big time saver

29 days ago

Would it be possible to release the mod with just the counter part of it enabled? I ADORE this mod and it makes it frustrating to play with out it. To reiterate, only release the part of the mod that displays the count of the ghosts that need to be placed! All the rest can be updated later as you find time to work on it. This is a GREAT Mod.

29 days ago

yea before i used thin i would always miss one item i would ALLWAS BE SHORTE something and i triple checked and somehow wood be missing like an inserter or some belts or even a automater

29 days ago

as long as i can have it craft everything i need like you were able to by shif clicking (if i remember right that's what you did) i will be happy

29 days ago

Awesome mod, thank you for all your effort in making this possible, I would be really happy to keep using this in the future <3

Thanks for all the comments folks—I'm happy to know people found the mod this useful :)

I'm continuing to work on updating the mod for 2.0. I considered removing the logistics integration temporarily for an early release but I didn't feel like it would save that much time compared to just fixing it. I'm at the stage where I've got it mostly working though I still need to add support for the quality mechanic and to do more thorough testing.

If all goes well, I'll plan to release the update later today.

28 days ago

cool

26 days ago

I'm glad you're bringing it back! I cry a little every time I don't bring enough of something for a build ❤️

26 days ago
(updated 26 days ago)

Man, you are incredible, your mod is very good! I'm looking forward to version 2.0! Ghost Counter is so good, it should become core!

26 days ago

Oh hey btw don't forget to change the default keybind for this because Alt+G is now used by the base game for Green Wire.

24 days ago

I excitedly await for the 2.0 update. This is probably the QOL mod I think is the absolute most essential

23 days ago

Best mod for rapid factory expansion!

21 days ago

+1

Thank you all for your patience—update is now out :)

I've changed the default hotkey to Ctrl+G instead of Alt+G in order to avoid the conflict with green wires [thanks for noting that SquidCoder]. Hopefully that doesn't conflict with anything else!

21 days ago

Re: Avoiding keybind conflicts, at least for future reference, there is a spreadsheet (link copied from the modding guide discord channel): https://docs.google.com/spreadsheets/d/1ukhbZXI70zDkkoJwJch16xJKHe7weQtFsfsLZNfbNlY/edit?usp=sharing

Oh, that's quite helpful. Kudos to whoever compiled it!

15 days ago

Thanks for all your hard work InappropriatePenguin!

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