What if assemblers only assembled? This is an overhaul mod that introduces interesting production chains and design choices. New ores, new concepts, new assemblers, new intermediates -- and new challenges to overcome.
Large total conversion mods.
Version: 1.0.5
Date: 2025-03-12
Changes:
- Fixed elevated-rails depenency
Version: 1.0.4
Date: 2025-03-05
Changes:
- Added recipe signals
Version: 1.0.3
Date: 2025-03-05
Changes:
- Minisemblers now drop off their outputs instead of requiring an inserter to remove them
- Upgraded Minisemblers to connect to circuit networks
- Fixed tooltips to account for 2.0 features
- Known bug with factoriopedia tooltips
Version: 1.0.2
Date: 2025-02-26
Changes:
- Fixed dpenedency version bug
- Replaced copper, iron and steel plates in trigger techs with their analogous stocks
- Fixed tiny stock icons on belts
- Fixed Transport Belt recipe
Version: 1.0.1
Date: 2025-02-26
Changes:
- Updated to 2.0 (NOT Space Age)
- Compatibility with Quality enabled
- Compatibility with Elevated Rails enabled
- Compatibility with Krastorio 2 is currently nonfunctional
Version: 0.2.12
Date: 2024-08-30
Changes:
- Annealed Copper / Galvanized Steel un-treatment recipes are no longer backwards
- Fixed Annealed Copper amounts when playing with K2
- Material Property signals added
- Non-enriched Recipes for K2 have been balanced to be in line with the rest of K2
- Pebble -> Plate and Gravel -> Plate recipes fixed
- Pebble <-> Gravel recipes properly gated behind technologies
- Fixed IB badge mixups
Version: 0.2.11
Date: 2024-04-29
Changes:
- Added Nickel Wire
- Added Untreatment recipes: Annealed Copper to Copper and Galvanized Steel to Steel
- Fix Icon Badges for remelting recipes
Version: 0.2.10
Date: 2024-04-22
Changes:
- Downgrade/Remelting recipes no longer influence handcrafting estimates
Version: 0.2.09
Date: 2024-04-20
Changes:
- Culled unused downgrade recipes properly
- Fixed crafting tab alignment when all three GM tabs were activated in settings
Version: 0.2.08
Date: 2024-04-20
Changes:
- Fixed bug with multi-property badges in downgrade recipes
Version: 0.2.07
Date: 2024-04-19
Changes:
- Added multi-property to multi-property downgrade recipes
- Player can now handcraft downgrade recipes
- Added option to put handcrafting downgrade recipes in separate tab in player's crafting GUI
Version: 0.2.06
Date: 2024-04-17
Changes:
- Tuned locale for easier translation
- Added Challenge Toggle: Metalworking Byproducts. Adds Swarf and Offcuts to machining outputs
Version: 0.2.05
Date: 2024-04-11
Changes:
- Bugfixed K2 compatibility
Version: 0.2.04
Date: 2024-04-10
Changes:
- Out of Beta; please report any bugs you find
- General reshuffling of the tech tree so all products researched can be made immediately
- Long-handed inserters now don't require steel-grade properties
Version: 0.2.03
Date: 2024-04-06
Changes:
- Fixed an issue where the Steel Pipe Stock recipe was unintentionally disabled
Version: 0.2.02
Date: 2024-04-01
Changes:
- Added option for 5 extra columns in crafting tab for the sake of stocks/machined parts
- Added option to give player extra inventory slots because of the plethora of intermediates
- 17 dimensional phase 5 announced
Version: 0.2.01
Date: 2024-03-29
Changes:
- All Minisemblers now have unique art
- Incorporated Icon badges functionality
- Incorporated K2 Icon badges functionality
Version: 0.1.21
Date: 2024-01-23
Changes:
- K2 Compatibility Bugfixes
- Tweaked the belt and personal equipment recipes to be more consistent
Version: 0.1.20
Date: 2024-01-17
Changes:
- K2 Compatibility Bugfixes
Version: 0.1.19
Date: 2024-01-17
Changes:
- K2 Compatibility Bugfixes
Version: 0.1.18
Date: 2024-01-15
Changes:
- K2 Compatibility Bugfixes
Version: 0.1.17
Date: 2024-01-15
Changes:
- Begun putting out K2 compatibility fires
- Ore-to-plate recipes (not enriched!) reflect the K2 style: 2 ore = 1 plate
- Made Logistic Tech (green) require more fun things
- Electroplater exists again, yay
Version: 0.1.16
Date: 2024-01-13
Changes:
- K2 compatibility Begun!
- Added custom debris particles (working)
- Remelting recipes sent to a separate tab
- Gun Turrets and Radar no longer require high-tensile parts
- Updated Crafting Tab icons
- Downgradable Machined Parts made from starter metals are enabled at game start
- Fixed Bandsaw tooltip
- Fixed extra lines at the bottom of some tooltips
- Added migration to make sure recipes unlocked by updated technologies are current
- Ore-to-Alloy recipes can now use Productivity modules
- Fixed alt-mode and module overlays for minisemblers
- Galvanized Steel Plate now properly unlocks with its associated technology
- Tinkered with personal equipment recipes
- Fixed a bunch of random Vanilla recipes and Technology orderings
Version: 0.1.15
Date: 2023-10-03
Changes:
- Added multi-property machined parts
- Updated some icon art for consistency
- Added some complexity to vanilla re-recipes
- Altering power-pole connections now needs "Ductile And Electrically Conductive Wiring"
- Fixed extra line at the end of minisembler detailed tooltips
- Added option to disable oRe sPaRkLe, 'detailed' tooltips, and non-craftables in settings
- Added Electroplater and Metal Assayer minisemblers
- Added Treated Metals (currently Galvanized Steel and Annealed Copper)
- Minisemblers can now have fluid boxes (currently only Electroplater)
- Added property downgrade recipes in Metal Assayer
- Basic machined parts get their own rows; other re-ordering
- Cull unused stocks/parts (added EXPERIMENTAL debug setting to "nil" unused recipes/items)
- Lots of behind the scenes refactoring to facilitate future updates
- Beginning compatability with other mods ("Better than nothing") (NOT other overhauls yet)
- Put "Stocks and Machined Parts" tab in a more sensible place
Version: 0.1.14
Date: 2023-08-24
Changes:
- Fixed bug that kept nickel and titanium stocks from unlocking with the recipe
- Fixed bug with alloy recipe output count item count
Version: 0.1.13
Date: 2023-08-22
Changes:
- Updated tooltips for Stocks, Machined Parts and Minisemblers to be more informative
- Added ore-to-alloy recipes
- Added toggle to turn on non-craftable recipes
- Added early-game +1 inserter capacity (non-stack inserters only)
Version: 0.1.12
Date: 2023-08-14
Changes:
- Fixed compatability issue with mods that affect productivity modules
- Welder art is in the game (initial)
Version: 0.1.11
Date: 2023-08-14
Changes:
- Fixed issue with non-hr shadow file in bandsaw causing a crash
- The vertically oriented lathe shadows no longer shimmy up during crafting
- Electric furnaces can now take productivity modules (this was a bug)
- Added SFX for placing minisemblers.
Version: 0.1.10
Date: 2023-08-01
Changes:
- Fixed pipe issue
- Minor change to Simple mode minismelber requirement
- Made "Electrically Conductive Wiring" able to connect to power poles like Copper Wire used to
Version: 0.1.09
Date: 2023-08-01
Changes:
- Refactored most of the code
- Bandsaw art in the game (initial)
- Nickel, Lead and Titanium no longer spawn in starter area
- Fixed Railworld preset
- Tuned minisemblers: less electricity use / pollution, allowed beacons / modules (no productivity), added "Basic Bolts" to recipe, added placement sound (experimental)
- Overhauled tooltips for Stocks and Machined Parts for player sanity
- Added (experimental) Ore Sparkle for Copper
- Fixed compatability issues with Factory Planner and Bottleneck Lite
Version: 0.1.08
Date: 07. 18. 2023
Changes:
- First major balance overhaul. Changed stock/machined part ratios, tuned plate/item amounts, added some requirements.
- Fixed issues with Simple mode
Version: 0.1.07
Date: 07. 11. 2023
Changes:
- Assemblers no longer have minisembler recipes
Version: 0.1.06
Date: 07. 10. 2023
Changes:
- Fixed a crash with Simple mode
- Fixed tooltips for plates
Version: 0.1.05
Date: 07. 09. 2023
Changes:
- Player can now make stocks needed to make corrosion resistant piping and fine piping
Version: 0.1.04
Date: 07. 09. 2023
Changes:
- Fixed numerous recipe issues (can handcraft thermally conductive wiring, corrosion resistant piping and fine piping
- Fixed steel and stone furnaces to use the new metals and alloys
- Fixed some non-hr graphics issues (ore patches, minisembler shadows)
- Tuned bootstrap recipes a bit (boiler, steam engine, and offshore pump require corrosion resistant pipe)
Version: 0.1.03
Date: 07. 08. 2023
Changes:
- Fixed numerous recipe issues
- Fixed a locale issue
Version: 0.1.02
Date: 07. 08. 2023
Changes:
- Added a thumbnail, fixed a locale problem.
Version: 0.1.0
Date: 07. 07. 2023
Changes:
- Alpha published. Everything's on fire.
Version: 0.0.1
Date: 03. 18. 2023
Changes:
- Mod upgraded from not existing to existing