Galdoc's manufacturing

by Galdoc

What if assemblers only assembled? This is an overhaul mod that introduces interesting production chains and design choices. New ores, new concepts, new assemblers, new intermediates -- and new challenges to overcome.

Overhaul
a month ago
1.1
1.94K
Manufacturing

Changelog

Version: 0.2.12
Date: 2024-08-30
  Changes:
    - Annealed Copper / Galvanized Steel un-treatment recipes are no longer backwards
    - Fixed Annealed Copper amounts when playing with K2
    - Material Property signals added
    - Non-enriched Recipes for K2 have been balanced to be in line with the rest of K2
    - Pebble -> Plate and Gravel -> Plate recipes fixed
    - Pebble <-> Gravel recipes properly gated behind technologies
    - Fixed IB badge mixups
Version: 0.2.11
Date: 2024-04-29
  Changes:
    - Added Nickel Wire
    - Added Untreatment recipes: Annealed Copper to Copper and Galvanized Steel to Steel
    - Fix Icon Badges for remelting recipes
Version: 0.2.10
Date: 2024-04-22
  Changes:
    - Downgrade/Remelting recipes no longer influence handcrafting estimates
Version: 0.2.09
Date: 2024-04-20
  Changes:
    - Culled unused downgrade recipes properly
    - Fixed crafting tab alignment when all three GM tabs were activated in settings
Version: 0.2.08
Date: 2024-04-20
  Changes:
    - Fixed bug with multi-property badges in downgrade recipes
Version: 0.2.07
Date: 2024-04-19
  Changes:
    - Added multi-property to multi-property downgrade recipes
    - Player can now handcraft downgrade recipes
    - Added option to put handcrafting downgrade recipes in separate tab in player's crafting GUI
Version: 0.2.06
Date: 2024-04-17
  Changes:
    - Tuned locale for easier translation
    - Added Challenge Toggle: Metalworking Byproducts. Adds Swarf and Offcuts to machining outputs
Version: 0.2.05
Date: 2024-04-11
  Changes:
    - Bugfixed K2 compatibility
Version: 0.2.04
Date: 2024-04-10
  Changes:
    - Out of Beta; please report any bugs you find
    - General reshuffling of the tech tree so all products researched can be made immediately
    - Long-handed inserters now don't require steel-grade properties
Version: 0.2.03
Date: 2024-04-06
  Changes:
    - Fixed an issue where the Steel Pipe Stock recipe was unintentionally disabled
Version: 0.2.02
Date: 2024-04-01
  Changes:
    - Added option for 5 extra columns in crafting tab for the sake of stocks/machined parts
    - Added option to give player extra inventory slots because of the plethora of intermediates
    - 17 dimensional phase 5 announced
Version: 0.2.01
Date: 2024-03-29
  Changes:
    - All Minisemblers now have unique art
    - Incorporated Icon badges functionality
    - Incorporated K2 Icon badges functionality
Version: 0.1.21
Date: 2024-01-23
  Changes:
    - K2 Compatibility Bugfixes
    - Tweaked the belt and personal equipment recipes to be more consistent
Version: 0.1.20
Date: 2024-01-17
  Changes:
    - K2 Compatibility Bugfixes
Version: 0.1.19
Date: 2024-01-17
  Changes:
    - K2 Compatibility Bugfixes
Version: 0.1.18
Date: 2024-01-15
  Changes:
    - K2 Compatibility Bugfixes
Version: 0.1.17
Date: 2024-01-15
  Changes:
    - Begun putting out K2 compatibility fires
    - Ore-to-plate recipes (not enriched!) reflect the K2 style: 2 ore = 1 plate
    - Made Logistic Tech (green) require more fun things
    - Electroplater exists again, yay
Version: 0.1.16
Date: 2024-01-13
  Changes:
    - K2 compatibility Begun!
    - Added custom debris particles (working)
    - Remelting recipes sent to a separate tab
    - Gun Turrets and Radar no longer require high-tensile parts
    - Updated Crafting Tab icons
    - Downgradable Machined Parts made from starter metals are enabled at game start
    - Fixed Bandsaw tooltip
    - Fixed extra lines at the bottom of some tooltips
    - Added migration to make sure recipes unlocked by updated technologies are current
    - Ore-to-Alloy recipes can now use Productivity modules
    - Fixed alt-mode and module overlays for minisemblers
    - Galvanized Steel Plate now properly unlocks with its associated technology
    - Tinkered with personal equipment recipes
    - Fixed a bunch of random Vanilla recipes and Technology orderings
Version: 0.1.15
Date: 2023-10-03
  Changes:
    - Added multi-property machined parts
    - Updated some icon art for consistency
    - Added some complexity to vanilla re-recipes
    - Altering power-pole connections now needs "Ductile And Electrically Conductive Wiring"
    - Fixed extra line at the end of minisembler detailed tooltips
    - Added option to disable oRe sPaRkLe, 'detailed' tooltips, and non-craftables in settings
    - Added Electroplater and Metal Assayer minisemblers
    - Added Treated Metals (currently Galvanized Steel and Annealed Copper)
    - Minisemblers can now have fluid boxes (currently only Electroplater)
    - Added property downgrade recipes in Metal Assayer
    - Basic machined parts get their own rows; other re-ordering
    - Cull unused stocks/parts (added EXPERIMENTAL debug setting to "nil" unused recipes/items)
    - Lots of behind the scenes refactoring to facilitate future updates
    - Beginning compatability with other mods ("Better than nothing") (NOT other overhauls yet)
    - Put "Stocks and Machined Parts" tab in a more sensible place
Version: 0.1.14
Date: 2023-08-24
  Changes:
    - Fixed bug that kept nickel and titanium stocks from unlocking with the recipe
    - Fixed bug with alloy recipe output count item count
Version: 0.1.13
Date: 2023-08-22
  Changes:
    - Updated tooltips for Stocks, Machined Parts and Minisemblers to be more informative
    - Added ore-to-alloy recipes
    - Added toggle to turn on non-craftable recipes
    - Added early-game +1 inserter capacity (non-stack inserters only)
Version: 0.1.12
Date: 2023-08-14
  Changes:
    - Fixed compatability issue with mods that affect productivity modules
    - Welder art is in the game (initial)
Version: 0.1.11
Date: 2023-08-14
  Changes:
    - Fixed issue with non-hr shadow file in bandsaw causing a crash
    - The vertically oriented lathe shadows no longer shimmy up during crafting
    - Electric furnaces can now take productivity modules (this was a bug)
    - Added SFX for placing minisemblers.
Version: 0.1.10
Date: 2023-08-01
  Changes:
    - Fixed pipe issue
    - Minor change to Simple mode minismelber requirement
    - Made "Electrically Conductive Wiring" able to connect to power poles like Copper Wire used to
Version: 0.1.09
Date: 2023-08-01
  Changes:
    - Refactored most of the code
    - Bandsaw art in the game (initial)
    - Nickel, Lead and Titanium no longer spawn in starter area
    - Fixed Railworld preset
    - Tuned minisemblers: less electricity use / pollution, allowed beacons / modules (no productivity), added "Basic Bolts" to recipe, added placement sound (experimental)
    - Overhauled tooltips for Stocks and Machined Parts for player sanity
    - Added (experimental) Ore Sparkle for Copper
    - Fixed compatability issues with Factory Planner and Bottleneck Lite
Version: 0.1.08
Date: 07. 18. 2023
  Changes:
    - First major balance overhaul. Changed stock/machined part ratios, tuned plate/item amounts, added some requirements.
    - Fixed issues with Simple mode
Version: 0.1.07
Date: 07. 11. 2023
  Changes:
    - Assemblers no longer have minisembler recipes
Version: 0.1.06
Date: 07. 10. 2023
  Changes:
    - Fixed a crash with Simple mode
    - Fixed tooltips for plates
Version: 0.1.05
Date: 07. 09. 2023
  Changes:
    - Player can now make stocks needed to make corrosion resistant piping and fine piping
Version: 0.1.04
Date: 07. 09. 2023
  Changes:
    - Fixed numerous recipe issues (can handcraft thermally conductive wiring, corrosion resistant piping and fine piping
    - Fixed steel and stone furnaces to use the new metals and alloys
    - Fixed some non-hr graphics issues (ore patches, minisembler shadows)
    - Tuned bootstrap recipes a bit (boiler, steam engine, and offshore pump require corrosion resistant pipe)
Version: 0.1.03
Date: 07. 08. 2023
  Changes:
    - Fixed numerous recipe issues
    - Fixed a locale issue
Version: 0.1.02
Date: 07. 08. 2023
  Changes:
    - Added a thumbnail, fixed a locale problem.
Version: 0.1.0
Date: 07. 07. 2023
  Changes:
    - Alpha published. Everything's on fire.
Version: 0.0.1
Date: 03. 18. 2023
  Changes:
    - Mod upgraded from not existing to existing