Mods introducing new content into the game.
Version: 0.4.7 Date: 16.09.2019 Bugfixes: - Fix that items in the cursor would get lost when returning from the editor view. (https://mods.factorio.com/mod/beltlayer/discussion/5d7962f91c9aad000c1440dd)
Version: 0.4.0 Date: 08.07.2019 Changes: - It is now possible to build splitters on underground belt layers. - Fast replacing connectors no longer dumps the entire buffer into the player's inventory. Bugfixes: - Fix some cases where multiple blueprint ghosts could be created on the surface when deconstructing underground belt. Compatibility: - Add support for Space Exploration. You can now build underground belt layers on planets and moons, but not in orbit or deep space. - Add support for 0.17 upgrade planner tool.
Version: 0.1.2 Date: 19.09.2018 Minor Features: - Increase maximum buffer size to handle extremely fast belts. (https://mods.factorio.com/mod/beltlayer/discussion/5ba2573d4c9ce0000b78835a) Bugfixes: - Fixed recipes where the item name differs from the recipe name. (https://mods.factorio.com/mod/beltlayer/discussion/5ba240814c9ce0000a195182) - Fixed recipes listing an underground belt as the main product. (https://mods.factorio.com/mod/beltlayer/discussion/5ba240814c9ce0000a195182) Localization: - Added Russian translation by John_TheCF. (https://mods.factorio.com/mod/beltlayer/discussion/5ba23e9cb814420009bb8717)
Version: 0.1.0 - First public release Date: 18.09.2018 Major Features: - Underground belt connector - Interactive editor surface - Blueprint/Logistic robot support - Compatibility with underground belts added by mods