Unfortunately this looks like a bug with Distant Misfires, as it affects any flying enemies. I was able to replicate this just using construction bots and destroyer bots on an enemy force. There just aren't that many mods that have flying enemies, so this fell under the radar.

If you do have a flying enemy that is being hit, I can test that and see how that works. I checked Fulgoran Enemies, but unfortunately their flying drones can't move over the void of space with their collision layers. Phoenix also doesn't get hit by bullets.