Fulgora Orbital Defence


Fulgora had an ancient civilisation. Their planetary defence remains in orbit to welcome you.

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a day ago
2.0
42
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i Great mod idea!!!

4 days ago

Your mod is amazing, only idea I have, and why this is under ideas, is a giant railgun station you need to clear at fulgora proper.

4 days ago

Oh interesting! I'm thinking of a big enemy spawning the size of a huge asteroid (but without the resistances) that you need to take down. There are some edge cases I'll need to consider like making sure only one can arrive, and once you defeat it doesn't came back. But nothing sounds impossible there, and I'll likely make it a startup setting in case people don't want a small boss fight.

Its on the roadmap!

4 days ago

Nice!!!!

17 hours ago
(updated 17 hours ago)

In a way similar to how the shattered planet is an "imaginary" planet, which has no surface and whose route only exists for you to get promethium chunks, perhaps you could include the orbital station as a moon of Fulgora which you cannot land on? Perhaps increase the drop rate of holmium on precise robot scrapping and gate it behind defeating one of those stations as an alternative to scrapping 20 thousand pieces of scrap on fulgora itself for holmium.

Another possible idea if you were to add such a route, have the total distance between Nauvis and Fulgora be shorter if take the path of Nauvis -> Station -> Fulgora or Fulgora -> station -> Nauvis. It's faster, but it needs a more robust platform.

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