Synthesize wood from plastic by harvesting a new plant native to Fulgora
Mods introducing new content into the game.
Map generation and terrain modification.
New Ores and resources as well as machines.
Furnaces, assembling machines, production chains.
2.1 added variants of the oil oceans tiles. (very aptly named oil-ocean-shallow-2 and oil-ocean-deep-2). Currently Coralmium can only be grown on the oil-ocean-shallow. which feels a bit arbitrary. Is this intended or a bug?
Oh I did not know about this, yes I'll fix it.
Fixed with 1.3.2, thank you for being patient :D