Each player has its own force. New players get their own random spawn location with their own enemy force. All players are friendly.
Mods introducing new content into the game.
Version: 1.1.0
Date: 23.05.2024
Fixed:
- Initial generation of spawn location was not starting due to a bug of previous version
Version: 1.0.9
Date: 14.04.2024
Added:
- Button to temporary reveal area around each player
Version: 1.0.8
Date: 13.04.2024
Fixed:
- After player respawn starting ressources are not regenerated and not repositioned anymore
Version: 1.0.7
Date: 17.03.2024
Fixed:
- Endless map revealing after connecting to a multiplayer server where some other players
already play
Version: 1.0.6
Date: 15.03.2024
Fixed:
- Map sharing with other player forces
(whenever a chunk is charted, this chunk is also charted for other player forces)
Version: 1.0.5
Date: 01.03.2024
Added:
- Rubyte ore now also one of the guaranteed starting resources
Version: 1.0.4
Date: 17.02.2024
Changed:
- Removed dependency to https://mods.factorio.com/mod/DeleteEmptyChunks
and added dependency to https://mods.factorio.com/mod/delete_irrelevant_chunks
Version: 1.0.3
Date: 11.02.2024
Added:
- Compatibility with https://mods.factorio.com/mod/Complex_Science_Pack_Recipes
(now calling an interface of the linked mod to make sure that PvP players still have
access to basic automatic tech after being assigned to a new player force)
Version: 1.0.2
Date: 10.02.2024
Added:
- Now also removing the alien decoratives on the ground where alien nests get automatically
removed close to spawn position
Version: 1.0.1
Date: 10.02.2024
Bugfix:
- local player_infos is now global.player_infos to avoid load/save desyncs
Version: 1.0.0
Date: 30.01.2024
Info:
- Initial release