Each player has its own force. New players get their own random spawn location with their own enemy force. All players are friendly.
Mods introducing new content into the game.
Version: 1.1.0 Date: 23.05.2024 Fixed: - Initial generation of spawn location was not starting due to a bug of previous version
Version: 1.0.9 Date: 14.04.2024 Added: - Button to temporary reveal area around each player
Version: 1.0.8 Date: 13.04.2024 Fixed: - After player respawn starting ressources are not regenerated and not repositioned anymore
Version: 1.0.7 Date: 17.03.2024 Fixed: - Endless map revealing after connecting to a multiplayer server where some other players already play
Version: 1.0.6 Date: 15.03.2024 Fixed: - Map sharing with other player forces (whenever a chunk is charted, this chunk is also charted for other player forces)
Version: 1.0.5 Date: 01.03.2024 Added: - Rubyte ore now also one of the guaranteed starting resources
Version: 1.0.4 Date: 17.02.2024 Changed: - Removed dependency to https://mods.factorio.com/mod/DeleteEmptyChunks and added dependency to https://mods.factorio.com/mod/delete_irrelevant_chunks
Version: 1.0.3 Date: 11.02.2024 Added: - Compatibility with https://mods.factorio.com/mod/Complex_Science_Pack_Recipes (now calling an interface of the linked mod to make sure that PvP players still have access to basic automatic tech after being assigned to a new player force)
Version: 1.0.2 Date: 10.02.2024 Added: - Now also removing the alien decoratives on the ground where alien nests get automatically removed close to spawn position
Version: 1.0.1 Date: 10.02.2024 Bugfix: - local player_infos is now global.player_infos to avoid load/save desyncs
Version: 1.0.0 Date: 30.01.2024 Info: - Initial release