Schmitt | Friendly but separated PvP ❤️


Each player has its own force. New players get their own random spawn location with their own enemy force. All players are friendly.

Content
5 months ago
1.1
1.33K
Environment

Changelog

Version: 1.1.0
Date: 23.05.2024
  Fixed:
    - Initial generation of spawn location was not starting due to a bug of previous version
Version: 1.0.9
Date: 14.04.2024
  Added:
    - Button to temporary reveal area around each player
Version: 1.0.8
Date: 13.04.2024
  Fixed:
    - After player respawn starting ressources are not regenerated and not repositioned anymore
Version: 1.0.7
Date: 17.03.2024
  Fixed:
    - Endless map revealing after connecting to a multiplayer server where some other players
    already play
Version: 1.0.6
Date: 15.03.2024
  Fixed:
    - Map sharing with other player forces
    (whenever a chunk is charted, this chunk is also charted for other player forces)
Version: 1.0.5
Date: 01.03.2024
  Added:
    - Rubyte ore now also one of the guaranteed starting resources
Version: 1.0.4
Date: 17.02.2024
  Changed:
    - Removed dependency to https://mods.factorio.com/mod/DeleteEmptyChunks
    and added dependency to https://mods.factorio.com/mod/delete_irrelevant_chunks
Version: 1.0.3
Date: 11.02.2024
  Added:
    - Compatibility with https://mods.factorio.com/mod/Complex_Science_Pack_Recipes
    (now calling an interface of the linked mod to make sure that PvP players still have
    access to basic automatic tech after being assigned to a new player force)
Version: 1.0.2
Date: 10.02.2024
  Added:
    - Now also removing the alien decoratives on the ground where alien nests get automatically
    removed close to spawn position
Version: 1.0.1
Date: 10.02.2024
  Bugfix:
    - local player_infos is now global.player_infos to avoid load/save desyncs
Version: 1.0.0
Date: 30.01.2024
  Info:
    - Initial release