Adds a new kind of train cargo wagon that connects to the logistic system in weird and mysterious ways.
Mods introducing new content into the game.
Version: 0.2.10
Date: 2024-11-09
Changes:
- Fix crash bug with red barred active provider chests gg folk
Version: 0.2.9
Date: 2024-11-06
Changes:
- Fix stack sizes were not reset after leaving a stop containing only a CC + yellow or purple chests
Version: 0.2.8
Date: 2024-11-05
Changes:
- Code optimizations and refactoring to consolidate code more.
- Added changelog.txt
- Remove logging
- Fix constant combinators with an empty logistic request group
- Fix save bug
Version: 0.2.7
Date: 2024-11-04
Changes:
- Fix requester chests red bar functionality.
Version: 0.2.6
Date: 2024-11-04
Changes:
- Factorio 2.0 bump.
- Some functionality changed because the game changed.
- Read the description on the mod portal again please.
- Screenshots on mod portal have not been updated, but should be accurate enough.
Version: 0.2.5
Date: ???
Changes:
- 0.16 bump.
Version: 0.2.4
Date: ???
Changes:
- Fixed events for 0.15.10.
Version: 0.2.3
Date: ???
Changes:
- Update for 0.15, and fix an old bug where passive provider chests got free items sometimes.
Version: 0.2.2
Date: ???
Changes:
- Dont ignore passive provider chests even when wagon inventory is empty
Version: 0.2.1
Date: ???
Changes:
- No longer looks for chests when the train stops at a signal; only at stations.
- You can now put down a constant combinator at any of the 4 spots to override the stack sizes completely per-wagon, per-station.
Version: 0.1.9
Date: ???
Changes:
- Passive Provider chests are now actually handled like described, previously they were not grabbed when the train started moving unless it had inserted anything into them when it stopped.
Version: 0.1.8
Date: ???
Changes:
- Forgot to remove a debug message in 0.1.7.
- Changed requirements for the tech and recipe slightly.
Version: 0.1.7
Date: ???
Changes:
- Prevent on_tick processing for requester chests we did not touch
Version: 0.1.6
Date: ???
Changes:
- Active Provider (purple) chests with a full red bar are now treated as storage (yellow) chests; the wagon will dump all its non-filtered items into it and reapply the red bar
Version: 0.1.5
Date: ???
Changes:
- Use the config-adjusted stacksizes whenever anything is filtered. Also had to reset the stored data, so when you load a savegame the wagons wont react to the chests until the next visit to the station.
Version: 0.1.4
Date: ???
Changes:
- Fixed processing of wagons between save/load cycles
Version: 0.1.3
Date: ???
Changes:
- Only non-filtered items are dumped into storage (yellow) chests
Version: 0.1.2
Date: ???
Changes:
- Fixed nil reference bug
Version: 0.1.1
Date: ???
Changes:
- Initial release