Adds a new kind of train cargo wagon that connects to the logistic system in weird and mysterious ways.
Mods introducing new content into the game.
Version: 0.2.10 Date: 2024-11-09 Changes: - Fix crash bug with red barred active provider chests gg folk
Version: 0.2.9 Date: 2024-11-06 Changes: - Fix stack sizes were not reset after leaving a stop containing only a CC + yellow or purple chests
Version: 0.2.8 Date: 2024-11-05 Changes: - Code optimizations and refactoring to consolidate code more. - Added changelog.txt - Remove logging - Fix constant combinators with an empty logistic request group - Fix save bug
Version: 0.2.7 Date: 2024-11-04 Changes: - Fix requester chests red bar functionality.
Version: 0.2.6 Date: 2024-11-04 Changes: - Factorio 2.0 bump. - Some functionality changed because the game changed. - Read the description on the mod portal again please. - Screenshots on mod portal have not been updated, but should be accurate enough.
Version: 0.2.5 Date: ??? Changes: - 0.16 bump.
Version: 0.2.4 Date: ??? Changes: - Fixed events for 0.15.10.
Version: 0.2.3 Date: ??? Changes: - Update for 0.15, and fix an old bug where passive provider chests got free items sometimes.
Version: 0.2.2 Date: ??? Changes: - Dont ignore passive provider chests even when wagon inventory is empty
Version: 0.2.1 Date: ??? Changes: - No longer looks for chests when the train stops at a signal; only at stations. - You can now put down a constant combinator at any of the 4 spots to override the stack sizes completely per-wagon, per-station.
Version: 0.1.9 Date: ??? Changes: - Passive Provider chests are now actually handled like described, previously they were not grabbed when the train started moving unless it had inserted anything into them when it stopped.
Version: 0.1.8 Date: ??? Changes: - Forgot to remove a debug message in 0.1.7. - Changed requirements for the tech and recipe slightly.
Version: 0.1.7 Date: ??? Changes: - Prevent on_tick processing for requester chests we did not touch
Version: 0.1.6 Date: ??? Changes: - Active Provider (purple) chests with a full red bar are now treated as storage (yellow) chests; the wagon will dump all its non-filtered items into it and reapply the red bar
Version: 0.1.5 Date: ??? Changes: - Use the config-adjusted stacksizes whenever anything is filtered. Also had to reset the stored data, so when you load a savegame the wagons wont react to the chests until the next visit to the station.
Version: 0.1.4 Date: ??? Changes: - Fixed processing of wagons between save/load cycles
Version: 0.1.3 Date: ??? Changes: - Only non-filtered items are dumped into storage (yellow) chests
Version: 0.1.2 Date: ??? Changes: - Fixed nil reference bug
Version: 0.1.1 Date: ??? Changes: - Initial release