Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.3 Date: 2024. 02. 04 Commits: - Prevent crash from opening a fluid wagon with fluid from the map
Version: 1.0.2 Date: 2024. 01. 31 Commits: - Fix loading with editor extensions instead of marking it as incompatible
Version: 1.0.1 Date: 2024. 01. 28 Commits: - Teleport the fake tank along to keep it in range
Version: 1.0.0 Date: 2024. 01. 28 Commits: - Create a flushable tank prototype for each fluid wagon - Give the entity a red icon in the editor - Setup flags for the tank prototype - Open the tank when opening the fluid wagon - Only elements in 'gui.screen' can use bring_to_front. - Move the gui to the screen - Attempt to use rendering.draw_sprite - Mess around with the sprite sizes - Discover the no crop flag - Yeet the attempt at rendering a train in the selection box - Flush the wagon when you flush the tank (and sync) - Use a struct to keep track of valids and players - Support all fluid wagons in the control stage - Cleanup and set the thumbnail - Disable on_tick whilst inactive - Mod portal release