Connection Indicators


Shows indicators when fluid connections, inserters, and miners which are connected or obstructed

Utilities
3 days ago
1.1
564
Fluids

Changelog

Version: 0.1.7
Date: 2024-05-14
  Changes:
    - Added setting to ignore specific entities by name
  Compatibility:
    - Fixed indicators not disappearing on Transport Drones supply depots
Version: 0.1.6
Date: 2024-02-16
  Changes:
    - Setting to only show indicators when hovering over entities
  Bug fixes:
    - Fix teleported action
Version: 0.1.5
Date: 2024-02-13
  Changes:
    - Added support for inserters and miners
    - Update while entity is open or settings pasted
    - Added settings for inserter/fluid overlays
    - Support for lightweight fluid indicators
Version: 0.1.4
Date: 2024-01-29
  Changes:
    - Support teleported entities
    - Support picker dollies
Version: 0.1.3
Date: 2024-01-23
  Changes:
    - Ignore connection from pump to rail
    - Ignoring pipes when deciding if a two-way flow should render or not
    - Handle deletion better and entities with non-colliding collision boxes
    - Support flamethrower turrets
Version: 0.1.2
Date: 2024-01-22
  Changes:
    - Better indicators. Any connected reduces level. Both way flow shows default in more cases.
    - Both way flow now doesn't show indicator when it would overlap with another indicator
    - Temporarily deny fluid turrets because of a bug in the game causing a crash
  Bug fixes:
    - Apply indicators on existing saves
Version: 0.1.1
Date: 2024-01-21
  Bug fixes:
    - Do not crash on entities with no unit number
Version: 0.1.0
Date: 2024-01-21
  Info:
    - Initial release.
  Locale:
    - English is available.
  License:
    - Using MIT License. Document included.