Adds three new items to incrementally increase fluid storage and shipping via warehouse, trains, trucks, and robots. remake for 2.0
Mods introducing new content into the game.
Version: 2.0.4
Date: 14. 04. 2025.
Changes:
- prevent from productivity effects to produce more and more containers
Version: 2.0.3
Date: 13. 03. 2025.
Changes:
- Doubled the weight of filled items, so rockets only take 10 stacks max.
Version: 2.0.2
Date: 13. 03. 2025.
Changes:
- Provided weight for all filled or empty items to prevent the automatic calculation running wild for space age
Version: 2.0.1
Date: 07. 03. 2025.
Changes:
- Some fixes for various icon size problems in data-updates, though they dont happen in my local game
Version: 2.0.0
Date: 02. 03. 2025.
Changes:
- Upgraded for Factorio 2
Version: 1.0.0
Date: 07. 02. 2021.
Changes:
- Probably the last-ish update. Brought the compatibility up to Factorio 1.1 by popular demand.
Version: 0.0.3
Date: 14. 12. 2019.
Changes:
- Added palleted barrels and steel bulk containers
- Tweaked research requirements to unlock each "tier" of item
- Rebalanced fluid capacity of IBC tote to match the new items. IBC now holds 400, but stacks to 3.
- Added optional dependencies for some decent warehouse and fluid mods, since this mod is meant to be a decent helper to Bob/Angel/Krastorio robot bases.
Version: 0.0.2
Date: 07. 12. 2019.
Changes:
- Changed recipe to remove wood, after realizing not everyone plays with Bob's mods.
- Changed technology requirements to reflect the later-game use of the totes over the barrels.
Version: 0.0.1
Date: 07. 12. 2019.
Changes:
- Summoned forth this crazy mod