This a fork of se-space-trains that has trains that don't weigh the same as 4509 elephants
Mods introducing new content into the game.
Version: 0.1.12 Date: 01.09.2022 Changes: - Changed naming of the Space Locomotive item from 'item-space-locomotive' to 'space-locomotive' for better mod compatibility. - Changed naming of the Space Cargo Wagon item from 'item-space-cargo-wagon' to 'space-cargo-wagon' for better mod compatibility. - Changed naming of the Space Fluid Wagon item from 'item-space-fluid-wagon' to 'space-fluid-wagon' for better mod compatibility. - Added a new 120 Items capacity setting for the Space Cargo Wagon. - Removed copper cable cost for the Space Locomotive when playing with Space Exploration and Krastorio 2 Mod. Balancing: - Increased the processing unit cost from 5 -> 20 for the Space Locomotive when playing with Space Exploration and Krastorio 2 Mod. Bugfixes: - Fixed the Space Locomotive missing the Locomotive ingredient when playing with Space Exploration and Krastorio 2 Mod.
Version: 0.1.11 Date: 12.06.2022 Changes: - Added a version check to make sure the battery refurbishment recipe, when used, ends up in the correct and existing subcategory for all version of Space Exploration. - Added tech prerequisites for every used ingredient for Space Train production, to the Space Trains Tech. - Added an additional speed setting for the Space train 378 km/h, which serves as a middle ground option between vanilla and default. Balancing: - Removed the nuclear power plant prerequisite for the Space Train Tech when playing vanilla. - Changed the Space Trains Tech to be placed after lithium-sulfur batteries in the tech tree when using Krastorio2. - The Space Cargo Wagon, Space Fluid Wagon and Powerpack Charging Station now require blue instead of red circuits to produce. (Amount remains the same) - Added 20 steel plates each as ingredients for the Space Train Locomotive, Cargo and Fluid Wagon. - Replaced the 20 steel plates ingredient with 80 rare metals for the Space Locomotive recipe when Krastorio2 is active. Bugfixes: - Fixed Space Train Powerpacks not requiring any batteries as ingredients when the Battery refurbishment setting is disabled.
Version: 0.1.10 Date: 04.06.2022 Changes: - Fixed wrong icons for the Space Cargo and Fluid Wagon entities. They now use the proper one instead of the base game icons.
Version: 0.1.9 Date: 19.04.2022 Changes: - Added Simplified Chinese localisation, thanks to Langzaigg.
Version: 0.1.8 Date: 17.04.2022 Changes: - Added Russian localisation, thanks to МаэстроБоли.
Version: 0.1.7 Date: 26.02.2022 Changes: - Fixed broken space cargo wagon setting doing nothing and always defaulting to 50 slots.
Version: 0.1.6 Date: 23.02.2022 Changes: - Doubled the resolution of the space locomotive sprite. - Doubled the resolution of the space cargo wagon sprite. - Doubled the resolution of the space fluid wagon sprite. - Doubled the resolution of the space MAGLEV cushions sprite (''wheels'' of the trains). Info: - Moved the space train entity graphics to the graphics folder.
Version: 0.1.5 Date: 20.02.2022 Changes: - Added Korean localisation, thanks to x2605. Info: - Added lossy pngquant compression to all the PNG files, drastically reducing mod file size while retaining all details.
Version: 0.1.4 Date: 18.02.2022 Changes: - Switched to new changelog system. (Thanks to user Xor for the heads-up!)
Version: 0.1.3 Date: 17.02.2022 Changes: - Added mod setting to change the space cargo wagon capacity back to vanilla cargo wagon capacity. - Added mod setting to change the space fluid wagon capacity back to fluid cargo wagon capacity. - Added mod setting to double the Space Train Powerpack energy density from 50MJ to 100MJ. - Added mod setting to completely disable Space Train Powerpack decay and their refurbishment mechanic. - Reordered the Space Locomotive in the crafting menu to be next to its wagons. - Fixed an issue with the Fluid Wagon sprite not being pixel-perfect aligned 90° when driving horizontally; literally unplayable. - Slightly lowered the sound volume of the charger station when both idle and active.
Version: 0.1.2 Date: 16.02.2022 Info: - Internal release featuring the first working implementation of space trains and placeholder art.
Version: 0.1.1 Date: 29.01.2022 Info: - Internal test build to verify the functionality of the sprites.
Version: 0.1.0 Date: 27.01.2022 Info: - First version and initial commit.