Factory Efficiency Tracker

by RedRafe

Track and visualize uptime/downtime ratio of assembling machines in real time with colorized overlays.

Utilities
10 months ago
1.1 - 2.0
9.67K
Manufacturing

i Configurable timeframe for efficiency calculcation

10 months ago

Hello !

Looking at your mod (great idea btw), it seems that the efficiency is calculated for the entire lifetime of each building.

I wonder if it would be easy or not to add a parameter to compute only the last X seconds/minutes/hours of play.
A use case is: Perhaps I want to know if my factory production is nominal, but perhaps a previous bug made it non functional for a significant amount of time, screwing the data "forever", and I wish to know if my fix is working.
Also, because of having to juggle between planets, it is not uncommon to have planet "idling" for a significant amount of time, where you need only trace of their output, but perhaps in the future you will come back & significantly improve their efficiency, all the previous data for this planet is irrelevant.

I could deconstruct/reconstruct it to reset the timer, but it looks like a workaround. Or void the entire dataset, but it also look like a workaround.

Could you implement something like this or is it out of scope/ not wanted ?

10 months ago

It could be implemented but I'd say this feature already exists in BottleneckLite or Assembly Analyst: they both can provide feedback on current status & efficiency of your factory instead of the lifespan (I think Bottleneck Lite is just current status while Assembly Analyst is like the last 30s to 5m)

10 months ago

Didn't knew this one, thanks !

5 months ago
(updated 5 months ago)

I would still ask for this mod to have this feature, I don't see much usecase to see the efficient of a machine on ALL his lifetime. It's may be cool to have it as option but the main thing I want for a mode about efficient is "last x minutes" Assembly analyst look ok but I don't want to use their select area feature, it's feel... annoying. Your mod is way more clean.

So I would really push for a feature about:

  • keep last x minutes (default 10 minutes ? 30 ? 60 ?)
  • 0 would mean forever.

Thus implementing this look tricky so... =>

Alternatively a cool feature would be to have a /fet-reset automatic, like option to have this command run every x minutes. Not perfect but at least that doesn't require code change and will keep your mod like you wanted. Maybe on_nth_tick ?

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