Hello !
Looking at your mod (great idea btw), it seems that the efficiency is calculated for the entire lifetime of each building.
I wonder if it would be easy or not to add a parameter to compute only the last X seconds/minutes/hours of play.
A use case is: Perhaps I want to know if my factory production is nominal, but perhaps a previous bug made it non functional for a significant amount of time, screwing the data "forever", and I wish to know if my fix is working.
Also, because of having to juggle between planets, it is not uncommon to have planet "idling" for a significant amount of time, where you need only trace of their output, but perhaps in the future you will come back & significantly improve their efficiency, all the previous data for this planet is irrelevant.
I could deconstruct/reconstruct it to reset the timer, but it looks like a workaround. Or void the entire dataset, but it also look like a workaround.
Could you implement something like this or is it out of scope/ not wanted ?