Factorissimo 3


Factorissimo adds factory buildings to Factorio. Place them down, walk in, build your factories inside! Now updated for space age!

Content
11 days ago
1.1 - 2.0
92.8K
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g [fixed] Error when using copy function

2 years ago

Just updated and the game crashes when using the copy function (in this case on a line of 4 red belts), this wasnt in a warehouse but in the overworld.
I am using some other mods but nothing that should interfere.

Error log:
The mod Factorissimo 2 - notnotmelon fork (1.0.7) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event factorissimo-2-notnotmelon::on_player_setup_blueprint (ID 70)
factorissimo-2-notnotmelon/blueprint.lua:55: attempt to index field '?' (a nil value)
stack traceback:
factorissimo-2-notnotmelon/blueprint.lua:55: in function <factorissimo-2-notnotmelon/blueprint.lua:47>

2 years ago

Same error, but when trying to copy some stone furnaces or steel chests or burner assembly machines, or basically anything else I try to copy. Haven't even researched or used anything Factorissimo yet. Guess I'll roll back to 1.0.6 for now.

2 years ago

This is fixed in the next update. Should be rolling out within the hour

2 years ago

Fixed in 1.0.8

2 years ago

I am currently on version 1.0.8 (also using other mods) and getting an error when trying to copy using CTRL-C. The error occurs when trying to copy tiles only, for example highlighting only concrete or stone bricks generates the error below. If an entity is included in the selection for example a substation the error does not occur.

The mod Factorissimo 2 - notnotmelon fork (1.0.8) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event factorissimo-2-notnotmelon::on_player_setup_blueprint (ID 70)
factorissimo-2-notnotmelon/blueprint.lua:54: bad argument #1 of 2 to 'ipairs' (table expected, got nil)
stack traceback:
[C]: in function 'ipairs'
factorissimo-2-notnotmelon/blueprint.lua:54: in function <factorissimo-2-notnotmelon/blueprint.lua:47>

2 years ago
(updated 2 years ago)

Fixed for the next release
:)

2 years ago

The mod Factorissimo 2 - notnotmelon fork (1.0.8) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event factorissimo-2-notnotmelon::on_player_setup_blueprint (ID 70)
factorissimo-2-notnotmelon/blueprint.lua:54: bad argument #1 of 2 to 'ipairs' (table expected, got nil)
stack traceback:
[C]: in function 'ipairs'
factorissimo-2-notnotmelon/blueprint.lua:54: in function <factorissimo-2-notnotmelon/blueprint.lua:47>

the same error. when copying floortiles, buildings work fine . don't even understand why this mod would interact with that at all.

2 years ago

you responded to that while i was writing the last post. guess i just wait.

2 years ago

The new version is released, enjoy

11 months ago

4.753 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Factorissimo2 Playthrough compatfix-notnotmelon (1.2.4) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Factorissimo2-Playthrough-notnotmelon-compatfix::on_configuration_changed
...imo2-Playthrough-notnotmelon-compatfix__/scripts/gui.lua:133: attempt to index field 'factory' (a nil value)
stack traceback:
...imo2-Playthrough-notnotmelon-compatfix__/scripts/gui.lua:133: in function 'get_item_input'
...imo2-Playthrough-notnotmelon-compatfix__/scripts/gui.lua:268: in function 'replaceBelts'
...imo2-Playthrough-notnotmelon-compatfix__/scripts/gui.lua:431: in function 'on_configuration_changed'
core/lualib/event_handler.lua:87: in function <core/lualib/event_handler.lua:84>"
4.755 Info ServerMultiplayerManager.cpp:816: updateTick(4294967295) changing state from(CreatingGame) to(InitializationFailed)
4.756 Info CommandLineMultiplayer.cpp:219: Exit point.
4.761 Info ServerMultiplayerManager.cpp:154: Quitting multiplayer connection.
4.761 Info ServerMultiplayerManager.cpp:816: updateTick(4294967295) changing state from(InitializationFailed) to(Closed)
4.865 Info UDPSocket.cpp:233: Closing socket
4.869 Goodbye

9 months ago

Hi, this is caused by the inception mod