Eye for an Eye fixed


Biters that damage your structures take a portion of that damage in return – turning every breach into a self‑defeating attack. (Modular testing ongoin) Fully compatible with Factorio 2.0 and 2.1 (and Space Age). Now with a modular codebase, dynamic polling for instant setting feedback, clean scientific‑notation display, and optional debug logging. Every enemy kill reduces evolution; nest destruction evolution gain is toggleable. All settings are runtime‑global and take effect immediately.

Tweaks
a day ago
0.17 - 2.1
715
Enemies

g 0.18

6 years ago

0.18 has come out, please update this mod
Thx

5 years ago

it should work with 0.18, i think it just needs a version requirement update is all.

5 years ago

Updated to 1.0 for u and anyone else

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