Biters that damage your structures take a portion of that damage in return – turning every breach into a self‑defeating attack. (Modular testing ongoin) Fully compatible with Factorio 2.0 and 2.1 (and Space Age). Now with a modular codebase, dynamic polling for instant setting feedback, clean scientific‑notation display, and optional debug logging. Every enemy kill reduces evolution; nest destruction evolution gain is toggleable. All settings are runtime‑global and take effect immediately.
Small changes concerning balance, gameplay, or graphics.
Applies a technology cost multiplier that steadily increases as you get deeper in the tech tree, instead of a flat multiplier applied to all technologies equally.
Small changes concerning balance, gameplay, or graphics.
⚠️ REQUIRES external Python bridge – DOES NOT WORK ALONE! This mod contains the in‑game remote interface and a single installer file (install_bridge.lua). Rename it to .py, place it in your Factorio server root, and run it with Python. The installer will set up the entire Twitch Chat Bridge automatically. Full instructions in the mod description.
Small changes concerning balance, gameplay, or graphics.