gearsgod

gearsgod / DabriaTeam

Long time modder, back with sharper tools.

I live for modded Factorio. After a hiatus, I’m relaunching my modding career with deep API knowledge and AI assisted code review to catch missing namespaces, wrong scopes, and syntax errors before they hit the game. More time for design.

DabriaTeam is a hub for fixing, making, and improving Factorio mods. I invite co‑developers, artists, and testers to join. You’ll get mentorship, clear attribution, and a collaborative space where your ideas matter.

Let’s build something great.

Mods by gearsgod

Eye for an Eye fixed


Biters that damage your structures take a portion of that damage in return – turning every breach into a self‑defeating attack. (Modular testing ongoin) Fully compatible with Factorio 2.0 and 2.1 (and Space Age). Now with a modular codebase, dynamic polling for instant setting feedback, clean scientific‑notation display, and optional debug logging. Every enemy kill reduces evolution; nest destruction evolution gain is toggleable. All settings are runtime‑global and take effect immediately.

Tweaks
a day ago
0.17 - 2.1
715
Enemies

Dabrias Multiplyer Ramup


Applies a technology cost multiplier that steadily increases as you get deeper in the tech tree, instead of a flat multiplier applied to all technologies equally.

Tweaks
5 days ago
2.0
4

Twitch Chat Bridge


⚠️ REQUIRES external Python bridge – DOES NOT WORK ALONE! This mod contains the in‑game remote interface and a single installer file (install_bridge.lua). Rename it to .py, place it in your Factorio server root, and run it with Python. The installer will set up the entire Twitch Chat Bridge automatically. Full instructions in the mod description.

Tweaks
3 days ago
2.0
3