An attempt to mitigate the 'all or nothing' affect of biters breaching your walls. Biters which damage a structure will take damage.
Mods introducing new content into the game.
Changes to enemies or entirely new enemies to deal with.
Great mod. Please add a setting so the amount that bitters get damaged is some number other then a flat 20% of the damage dealt. So for example it could be a user entered setting as anywhere from 0% to 10000% of the damage dealt.
I would love to but I have no seen the code for over a year and also i was like brand new to the coding as I wanted to fix a broken mod.