Extraplanetary Production


Adds more and alternate recipes to the foundry, EM plant, and cryogenic plant, with a focus on immersive and vanilla-friendly changes. Also has full support for Age of Production, integrating EP's recipe changes with AoP's buildings.

Tweaks
2 hours ago
2.0
2.00K
Manufacturing

a Updating at last

13 days ago

Just wanted to drop this somewhere for those waiting patiently on fixes/updates.

After a fairly lengthy hiatus from the Factorio scene I've swung back around to the game. My first order of business is bugs, and in particular those that have detrimental effects on other mods. Most of the small fixes are ready (such as fixing ammo not being hand-craftable), but I'm also working on auto-compatibility functions, so I'll need some more time to hammer that out.

I'm taking it easy, though, because I don't want to leave the mod half-fixed again!

11 days ago

Just a little update: I've released 1.3.7 just before I go to bed, and I didn't check it super thoroughly. Although with just EP, AoP, and Bob's assemblers (for testing purposes) it worked as intended. I'll aim to fix any glaring issues tomorrow, but be warned that my determination to fix mod incompatibilities (within reason) will be significantly decreased in the future!

11 days ago

FYI, this update appears to have broken any recipes that are supposed to be added to the cryo plant, as they are now ONLY in the cryo plant unless another mod (such as Age of Production) adds additional machines. This includes recipes that can be toggled to be added to the cryo plant, if the setting in question is enabled. Other changes appear to be behaving as normal.

New response