Adds more and alternate recipes to the foundry, EM plant, and cryogenic plant. Inspired by Foundry Restructuring. Now with full Age of Production support!
Small changes concerning balance, gameplay, or graphics.
Version: 1.2.1 Info: - Began using the proper changelogs, thanks Sgamez. - Fixed missing recipes on the mod page. Features: - Added space platform foundations to the foundry. - Added some config to enable and disable certain features. - Added most personal equipment not already in the em plant to it (configurable, disabled by default). - Added personal nuclear reactor to the cryo plant (configurable, disabled by default). - Enabling both all personal equipment in EM plant and nuclear reactor in cryo plant will also allow both personal fission and fusion reactors in the cryo plant. - Added config for advanced science pack recipes (enabled by default). - Added config for adding certain science packs to other buildings (enabled by default). Bugfixes: - Changed data load timings to hopefully prevent overwriting other mods' recipe changes.
Version: 1.3.0 Info: - Short mod description now includes the biochamber Major Features: - Added full compatibility for Age of Production. Please report any bugs or potential features as I intend to include full support for it as it aligns with my objective for EPP. Features: - Added alternate space platform foundation recipe using low density structure instead of steel that is more resource efficient and faster. Bugfixes: - Changed data load timings (again) to hopefully re-fix overwriting other mods' recipe changes by default. Basic science pack changes should now be able to be enabled without overriding most mods.
Version: 1.3.1 Bugfixes: - (AoP) Fixed roboports; construction and logistic robots not being available in the EM plant when Age of Production is present. Check any affected machines as the recipe will not be reset automatically - (AoP) Fixed multiple missing recipes in the electromechanic facility Features: - (AoP) Added cargo bay, asteroid collector, crusher, and thruster to electromechanic facility
Version: 1.3.2 Bugfixes: - (AoP) Fixed locomotive, cargo wagon, fluid wagon recipes missing from machines when Age of Production is present Features: - Added config for logistic chests in the EM plant (enabled by default)
Version: 1.3.3 Bugfixes: - Fixed a startup crash
Version: 1.3.4 Bugfixes: - (AoP) Added beacons to the electromechanic facility - (AoP) Added chemical science packs to the biomechanical facility - (Nauvis With Everything) Fixed new foundry recipes not unlocking with foundry tech. Fix should also cover any similar issues where mods override technology unlocks with hard-coded tables. Minor Features: - (AoP) Changed how adding recipe categories to machines is handled to be automatic instead of manual. Please report if any recipes seem to not show up where they should. Features: - Ammonial holmium solution recipe no longer requires or returns fluoroketone. Now requires 10 ammonia and returns 5. Holmium ore required reduced from 2 to 1 (50%). Holmium solution output reduced to 75 (50%). This means that the recipe can actually be made within the available buildings, as the previous recipe had 5 fluid ingredients/outputs.