Mods introducing new content into the game.
Version: 0.3.0
Date: 2026-06-16
Info:
- Orphan explosive biters adopt the nearest living nest when their home nest is destroyed
- Release from dead spawners and use engine adoption instead of mass pathfinding (fixes post-combat unit lag)
- Batched redirect queue and startup setting to toggle orphan handling
Version: 0.2.0
Date: 2026-06-16
Info:
- Mark Explosive Biters sprites for half-res VRAM loading (allow_forced_downscale)
- Startup setting to toggle texture downscaling
- Add mod name and description locale entries
- Refactor data-final-fixes into ebo/explosions.lua and ebo/graphics.lua
Version: 0.1.0
Date: 2026-06-16
Info:
- Initial release
- Replaces small-atomic-explosion with nuke visuals, big-scorchmark crater, and 14-tile falloff damage (no shockwave projectiles)
- Startup settings to control optimization level, particles, and fire spread