Extended Vanilla: Mining & Drills


Adds multiple new tiers of drills, big drills and pumpjacks through the game progression, fully customizable. Also a lategame structure is added: the quarry drill. It can mine resources without an ore patch. Recipes are modified by some mods such as Krastorio 2, AAI and Ev Refining.

Content
3 days ago
1.0 - 2.1
27.5K
Mining

i Extended Vanilla: Oil Pumps

5 years ago

As the title suggests: Multiple tiers of oil pumps that get faster/more Energy efficient.
Thank you for your time/mod

5 years ago
(updated 5 years ago)

Already on schedule, but thanks for have reminded me of it. (Just need to find the time to program it)
_77Playmaker

1 year, 7 months ago

I really appreciate your amazing mods—thank you for all your hard work! I’d love to see pumpjacks with a feature to limit resource drain based on quality, with higher quality providing better efficiency. A unique pumpjack from Furgola would also be fantastic! Keep up the great work!

10 days ago
(updated 10 days ago)

Version 4.0.0 of Extended Vanilla: Mining and Extraction is LIVE!

  • Pumpjacks finally have some dedicated advanced tiers.
    Stats can be customized and increase from a tier to the other as always.
    Two new tiers of pumpjacks are now researchable.
  • This will be one of the major updates this mod has ever received.

Quarries are machines that can mine ore from nowhere, wherever you want.

  • It is an old concept, that I first saw in mods like Youki's ones.
    He's been one of the modders out there that ever convinced me to start modding on my own this game,
    and for that I must thank him, especially for his tutorials.
  • To balance such a powerful machines, crafting and energy requirements were the key.
  • You won't directly mine out ore from nowhere, but rock aggregates.
    These aggregates can then be refined in a moltitude of resources, depending on your needs.
    And rock aggregates depend on the surface you're on: every planet will have its own custom recipes.
  • So EV Refining will be indeed a necessary mod to have in the playthrough in order to play with quarries,
    which for now will be SA only. I can't make 4 different cases taking into account
    both SA/EV refining presence or not. It would delay the development a lot.
  • For now only Nauvis will have dedicated quarry recipes.
    I want to collect some feedback on the matter.
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