Yeah since the creation of the mod I wanted to create a thing like this, but didn't know if creating a sort of "Ev: recycling" mod or implement some normal recipes.
Because the thing is:
- When I want to upgrade mining outposts I need to upgrade the mining drills otherwise, as you're saying, I'll waste all them;
- BUT if I only want to create a new area, and so don't need to upgrade anything, all the "recursive" craftings (mk1 that becomes mk2 that becomes mk3...) aren't needed. Creating an ENTIRE setup only for crafting mining drills only to achieve the top tier that I need (like belts) seems to me overkill.
Expect to see an update regarding this argument these days, however.
_77Playmaker