Edit to the terran mod making the recipes and technologies not so absurd
Mods introducing new content into the game.
New ways to deal with enemies, be it attack or defense.
I advise you to use ERM_Terran as dependency and then use data-updates.lua to update the recipes and techs.
The way you do it now will not compatible with future changes from either ERM_Terran change or my core mod changes.
Thanks for the advice, not familiar with factorio modding so this helps.
Hey Boxpipe
A user experience a crash with this mod installed. It happens when the user launch the rocket.
https://mods.factorio.com/mod/enemyracemanager/discussion/64ac1fd50bbf5f757b53acc9
Do you have time to work together to fix this? What have you changed to make the mod "easier"?