Entity Symmetry

by sparr

Places mirrored/rotated entities around a specified point. Configuration options in README.

Content
5 months ago
0.16 - 1.1
2.24K
Blueprints

Changelog

Version: 2.0.2
Date: 2023-11-11
  Bugfixes:
    - Fix crash when canceling deconstruction
Version: 2.0.1
Date: 2023-11-06
  Bugfixes:
    - Fix rotation of copies of ghost entities
Version: 2.0.0
Date: 2023-11-05
  Features:
    - Place ghosts and deconstruct orders by default
    - Map and player option to do direct entity create/destroy
Version: 1.2.2
Date: 2023-11-03
  Bugfixes:
    - Fix regression preventing deletion of most unrotateable entities
Version: 1.2.1
Date: 2023-11-02
  Bugfixes:
    - Fix crash on placing some entities
  Changes:
    - Assume 4 directions for unknown entity types
Version: 1.2.0
Date: 2023-11-01
  Features:
    - Add support for rotating simple-entity-with-owner and unrecognized entity types
    - Honor enable/disable of symmetry center entity
Version: 1.1.2
Date: 2022-02-07
  Bugfixes:
    - Resolve crash bug when destroying coincident entities
    - Skip creating coincident (same position, orientation) entities
Version: 1.1.1
Date: 2021-12-30
  Bugfixes:
    - Resolve crash bug due to API change
Version: 1.1.0
Date: 2021-12-30
  Changes:
    - Bump version for Factorio 1.1
Version: 1.0.1
Date: 2020-??-??
  Features:
    - Added support for diagonal symmetry
    - Added mod settings to change default symmetry settings
  Optimisations:
    - Cache symmetry entries when created/destroyed
    - Code cleanup and deduplication
Version: 1.0.0
Date: 2020-08-14
  Changes:
    - Update for 0.18 / 1.0
    - Remove Creative Mod compatibility hack with entity creation events