Lightweight enemy tuning for vanilla biters, spitters, and worms. Allows enabling/disabling each enemy family and adjusting their HP and speed using global and per-size multipliers. Space Age enemies are not modified, but full compatibility is maintained.
Small changes concerning balance, gameplay, or graphics.
Version: 0.2.2
Date: 2026-06-29
Fixes:
- Preserved biter and spitter nest prototypes while applying spawner count/rate tuning.
- Removed result-unit cleanup that could hide or disable nests too aggressively.
- Updated setting descriptions to make clear that unit-family toggles do not remove nests.
Version: 0.2.1
Date: 2026-06-29
Features:
- Updated mod metadata for Factorio 2.1.
- Added global and per-size attack damage multipliers for biters, spitters, and worms.
- Added global and per-size attack range multipliers for biters, spitters, and worms.
- Added biter and spitter spawner unit cap multipliers.
- Added biter and spitter spawner rate multipliers.
Version: 0.1.0
Date: 2025-11-28
Features:
- Initial release.
- Added enable/disable toggles for biters, spitters, and worms.
- Added per-size HP and speed multipliers for all three enemy families.
- Added global HP and speed multipliers.
- Automatically disables unit-spawners and worms when their families are disabled.
- Fully compatible with Space Age (no modification of expansion enemies).
Version: 0.1.1
Date: 2025-11-28
Change:
-Fixed Thumbnail.png