The mod has an inherent problem that can only happen when you use a drill to mine on a single patch of ore. I inserted a shortcut that "resets" such drills (and all other drills near the renewed patch) by rotating them back and forth once (you can't see it, it happens instantly). The mod checks only for drills in a certain radius around the patch (30.0). If a modded drill has a larger drilling radius (vanilla drills have 0.99 (burner) and 2.49 (electric), and only mines one patch, the problem will return. For 99.9% of users, this should never be the case.
Everything below only applies to the mod versions <= 1.0.1! Newer versions don't use the same algorithm; it is not necessary to adjust anything.
If a resource isn't refilled fast enough, you can add it by yourself to the loop of faster iteration. This can be done in the "control.lua" file of the mod by adding its prototype name in the last block behind "imersite". You will find the prototype name of a resource in the files of the mod adding it, just make sure you search for the entity name and not the item name. If you have any problems with adding resources by yourself, feel free to write me in the discussion section.