Everything below only applies to the mod versions <= 1.0.1! Newer versions don't use the same algorithm; it is not necessary to adjust anything.
If a resource isn't refilled fast enough, you can add it by yourself to the loop of faster iteration. This can be done in the "control.lua" file of the mod by adding its prototype name in the last block behind "imersite". You will find the prototype name of a resource in the files of the mod adding it, just make sure you search for the entity name and not the item name. If you have any problems with adding resources by yourself, feel free to write me in the discussion section.