Makes all ore deposits infinitely mineable. Includes modded ores, crude oil and modded liquids. Works in multiplayer and in games with multiple surfaces. In contrary to most other endless resource mods, this one does not convert the numbers on the ore patches to percentages and therefore still has ore patches change their size every now and then and let miners show the correct ratios.
Small changes concerning balance, gameplay, or graphics.
Version: 2.0.2 Date: 14.11.2024 Info: - Fixed a bug that mining drills don't recognize new resource patches if they ran completely empty
Version: 2.0.1 Date: 10.11.2024 Info: - Updated version marker to match new Factorio version (Space Age) - Adjusted variable naming to new API
Version: 1.1.1 Date: 09.01.2021 Info: - Updated version marker to match new Factorio version
Version: 1.0.2 Date: 25.08.2020 Info: - Full revision of core code - Enhanced performance greatly by changing core features -> no more freezes - Fixed generation of excessive rich patches of fluids
Version: 1.0.1 Date: 18.08.2020 Info: - Adjusted some ratios for liquids - Changed iteration intervals to do more fill-ups
Version: 0.18.5 Date: 24.04.2020 Info: - Changed function to have two checking intervals: One for standard ores and one for fast depleting resources (e.g. "Imersite" from Krastorio2)
Version: 0.18.4 Date: 08.03.2020 Info: - Fixed error if vanilla ores were removed.
Version: 0.18.3 Date: 04.03.2020 Info: - Added thumbnail - Adjusted stages of visible ore density to match the new typical ore counts (i.e. now you can see different densities not just the highest)
Version: 0.18.2 Date: 29.02.2020 Info: - Added support for multi-surface maps
Version: 0.18.1 Date: 05.02.2020 Info: - Fixed desync bug in multiplayer, more information here: https://forums.factorio.com/80819 - Slightly increased performance overall