Adds pipes on pillars that can go over anything and make those tight corners.
Mods introducing new content into the game.
Version: 1.4.5
Date: 2025. 09. 29
Info:
- Fix crash when playing without freezing with freezes on
Version: 1.4.4
Date: 2025. 08. 22
Info:
- Fixed the shadow being dr evil's rocket
Version: 1.4.3
Date: 2025. 08. 22
Info:
- Fix two wrong shadows being cast
Version: 1.4.2
Date: 2025. 07. 28
Info:
- Allow placement anywhere on maraxsis
Version: 1.4.1
Date: 2025. 07. 25
Info:
- Align alt-mode icon with the grid
Version: 1.4.0
Date: 2025. 07. 23
Info:
- Support other mods adding their own variants
Version: 1.3.2
Date: 2025. 07. 10
Info:
- Match the alt-mode icon size of normal pipes
Version: 1.3.1
Date: 2025. 06. 05
Info:
- Use native factorissimo compat
Version: 1.3.0
Date: 2025. 06. 02
Info:
- Add opt-in setting for aquilo freezing
Version: 1.2.4
Date: 2025. 05. 28
Info:
- Teleport bottleneck stoplights to the end of the map
Version: 1.2.3
Date: 2025. 05. 28
Info:
- Allow the elevated pipes to be flushed
Version: 1.2.2
Date: 2025. 05. 28
Info:
- Simplify factorissimo compat
Version: 1.2.0
Date: 2025. 05. 20
Info:
- Revert "Allow configuring transparency at startup"
- Render the elevated sprites per player
- Handle new players joining
- Make the opacity configurable per player
- Migrate existing structs
Version: 1.1.3
Date: 2025. 05. 19
Info:
- Remove debug print
Version: 1.1.2
Date: 2025. 05. 19
Info:
- Added factorissimo support for newly placed elevated pipes
Version: 1.1.1
Date: 2025. 05. 13
Info:
- Fixes #40 (crash when upgrading quality)
Version: 1.1.0
Date: 2025. 05. 13
Info:
- Elevated pipe reworked icon (#39)
- Allow configuring the max distance
- Allow configuring transparency at startup
- Remove floating pipes in editor mode whilst mining paused
Version: 1.0.0
Date: 2025. 05. 11
Info:
- Mod portal release
Version: 0.0.13
Date: 2025. 05. 06
Info:
- Yummy fresh sprites
- Support bottleneck lite
- Fix the corpse shadow
- Hide the pipe pillar from bottleneck
- Prepare to hand the mod over
Version: 0.0.12
Date: 2025. 04. 30
Info:
- Change status from "red, ingredients" to "green, working"
- Trial east occluder
- Remove imagemagik commands
- Batch 12
- Batch 13
- Batch 14
- Yeet the pipe cover layer
- Cleanup
- Unlock rotation since pipe covers are unused
- Appease the furry
- Setup remnants
- Embed the shadow into the remnant
- Undo shadow
- Connect pillars whilst paused in editor mode
Version: 0.0.11
Date: 2025. 04. 27
Info:
- Crude initial player facing furnace
- Complete the prototype switcharoo
- Fix the pipeline rendering
- Make the working visualizations operational again
- Fix the frame rendering over/under the pipes
Version: 0.0.10
Date: 2025. 04. 27
Info:
- Import new batch
- Update lua for new sprite batch
- Try some imagemagik commands
- Fix shadow fattening
- Prune storage tank graphic set
- Update the batch of sprites for the shadow
- Work on the back legs
- Play around with the pipe cover pictures
- Block rotation so we only need one pipe
- Implement the rendered pipes
Version: 0.0.9
Date: 2025. 04. 22
Info:
- Use a hidden furnace for the working visualizations
- Add thumbnail
- Fix pipe on the right overlaying the tower
- Get rid of the fluid window
- Actualize thumbnail
Version: 0.0.8
Date: 2025. 04. 22
Info:
- Add the tip occluder back
- Import and implement a new batch of graphics
- Properly implement the horizontal/vertical single sprite
- Update the left and right pipe covers
- Fixed eroneous marked shadowless sprites
- Eliminate the vanilla covers
Version: 0.0.7
Date: 2025. 04. 21
Info:
- Import and implement another new batch of graphics
- Pass the pipes under elevated rails
Version: 0.0.6
Date: 2025. 04. 20
Info:
- Import and implement the new batch of graphics
Version: 0.0.5
Date: 2025. 04. 20
Info:
- Fix pillar only forming one outgoing connection
- Reach over the railings of elevated rails
- Enhance render layer interactions with elevated rails
Version: 0.0.4
Date: 2025. 04. 20
Info:
- Setup the luarendering refresh template
- Do the visual connecting and disconnecting
- Add an occluder for the top of the tip
Version: 0.0.3
Date: 2025. 04. 20
Info:
- Adjust selection and colission boxes
- mark the building as tall
- Add the riser ontop and control it via scripting
- Actually just swap the pipe connections
- Riser begone
Version: 0.0.2
Date: 2025. 04. 20
Info:
- Setup the player facing prototypes
Version: 0.0.1
Date: 2025. 04. 19
Info:
- Initial commit